#include "path.h" inherit "/std/room.c"; setup() { set_short("Diamond Street, north of the park"); set_long("You are on Diamond Street, which continues to the east and " +"west of here. A rusty wrought-iron gate to the south leads " +"into the city's park. \n"); add_item( ({"street", "road", "diamond street", "Diamond Street"}), "Diamond Street continues to the east and west of here. It " +"is a very upmarket area, and houses many of the cities " +"richer inhabitants. \n"); add_item( ({"park", "city park"}), CITYNAME+"'s park is just south of here. You suspect it has " +"been strategically located on Diamond Street and Traders " +"Walk, as far away from the docks as possible . \n"); add_item( ({"gate", "iron gate", "rusty gate", "wrought iron gate"}), "The gates were once beautifully decorated with ornate flowers, "+ "but are now a mass of beautifully decorated rust.\n"); add_exit("east", "diamondstreet3", "road"); add_exit("west", "diamondstreet1", "road"); add_exit("south", PARK+"citypark2", "gate"); set_zone("newbie"); set_light(60); }