#include "path.h" inherit "/std/room.c"; setup() { set_short("A dark alley"); set_long("You are standing in a narrow, dark alleyway, which " +"continues to the north of here. Off to the south you can " +"see Main Street, which would be a very wise place to go " +"right now. \n"); add_item( ({"alley", "dark alley", "narrow alley", "alleyway"}), "The floor of the alley is covered with garbage, and tall " +"buildings on either side of it cut out most of the light. " +"You are sure that this is a dangerous place to be. \n"); add_item( ({"street", "main street", "Main Street"}), "Main Street is the main thoroughfare east/west through " +CITYNAME+". It is just south of here. \n"); add_monster(MONSTERS+"thief", 2); add_exit("south", HOMECITY+"mainstreet17", "road"); add_exit("north", HOMECITY+"darkalley2", "road"); set_zone("alley"); set_light(40); }