#include "path.h" inherit "/std/room.c"; setup() { set_short("The deck of a cargo ship"); set_long("You are on the deck of one of the larger ships on the small " +"berth, it looks as though it is from foreign parts as it is " +"well made and in (more or less) one piece. \n"); add_item( ({"mast", "sails", "crows nest" }), "The mast is a large pole of wood, about 2 feet in diameter " +"it supports one very large sail which, if unrolled, would " +"propell the ship at a great speed. There is a tiny crows " +"nest high up on the mast. \n"); add_item( ({"deck", "floor" }), "The deck is made of close fitting wooden planks, worn " +"smooth by the feet of many sailors. You only wish it was a " +"bit less creaky. \n"); add_item( ({"pier", "jetty"}), "The pier is south of here. It is made of rough stones, " +"topped with cobblestones. \n"); add_exit("south", HOMECITY+"smallberth", "gate"); add_exit("north", HOMECITY+"bigshipdeck2", "gate"); add_exit("east", HOMECITY+"bigshipdeck4", "gate"); add_exit("climb mast", HOMECITY+"bigshipmast1", "hidden"); add_monster(MONSTERS+"tough_sailor", 3); set_zone("docks"); set_light(60); }