#include "path.h" inherit "std/shop"; void setup() { add_sign("A small battered sign", "You can :- \n\n 'buy' or 'sell' and item here,\n" +" 'list' whats on offer or 'browse' an item,\n" +" or 'value' an item.\n", 0, 0); set_short("Berts Boutique"); set_long("This is Berts Boutique. When the owner, Bert, bought it, "+ "he must have envisioned it being a 'class' establishment. How "+ "disappointed he must be. The paint is peeling off the walls, and "+ "most of his customers have government health warnings on them. A small"+ " sign has been left on the counter, which is up against the far wall.\n"); set_light(60); add_exit("north", HOMECITY+"mainstreet8", "door"); set_store_room(HOMECITY+"bertsstore"); add_item("counter", "The counter of Berts Boutique was once beautifully varnished,"+ "but is now in a sorry state. A small sign sits on it.\n"); add_item( ({"object", "ware", "item"}), "Use 'list' to see what is for sale.\n"); add_item( ({"bert", "Bert"}), "Bert is a small man, noteable only by his bright green skin. "+ "You feel he would do well as a traffic warden.\n"); add_item( ({"customer", "people"}), "The weary adventurers who frequent this shop don't do "+ "it very often, apparently.\n"); }