#include "path.h" inherit "/std/bank"; object sign; setup() { add_sign("A gold plated plaque.", " The plaque gives instructions "+ "on how to save happily with this bank.\n First, you must 'start account' "+ "an account. Once this is done you can 'deposit' or 'withraw' "+ "<number> <type> coins. ie 'deposit 10 silver coins'. The bank "+ "charges 10% on all deposits, and you get no interest! Should "+ "this bank fail to please you, you could also 'finish account' your account", 0, "plaque"); set_short(CITYNAME+"'s bank."); set_long("You are in the bank of "+CITYNAME+". A long row of serving "+ "booths line one edge of the room, but only one is open. "+ "Typical, eh? A plaque is affixed to the wall.\n"); add_item( ({"desk", "teak desk"}), "The desks are kind of teak coloured, with four legs.\n"); add_item( ({"glass", "clear glass front", "glass front"}), "You try to look at the clear glass front of a booth, but "+ "cannot, as it is see through.\n"); add_item( ({"booth", "serving booth"}), "The booths have a clear glass front, and imitation teak desks.\n"); add_exit("east", HOMECITY+"traderswalk10", "door"); set_zone("trader"); set_light(60); }