/* Created by Fudge */ inherit OBJECT; inherit M_GETTABLE; string text; void create( void ) { ::create( ); set_id( "sign" ); set_long( "Your average wooden sign." ); set_in_room_desc( "A wooden sign is standing here." ); set_gettable( 0 ); } void set_message( string message ) { text = message; } int can_read( object who ) { return( 1 ); } int do_read( object who ) { write( text ); return( 1 ); } rrency = str; } void set_amount( int amt ) { amount = amt; if( amt == 1 ) { set_in_room_desc( "One " + currency ); set_long( "A lonely " + currency + "." ); } else if( amt < 10 ) { set_in_room_desc( "A couple of " + currency + "s" ); set_long( "A couple of " + currency + "s." ); } else if( amt < 20 ) { set_in_room_desc( "A few " + currency + "s" ); set_long( "A few " + currency + "s. About 15." ); } else if( amt < 40 ) { set_in_room_desc( "Some " + currency + "s" ); set_long( "Some " + currency + "s. About 30." ); } else if( amt < 80 ) { set_in_room_desc( "Many " + currency + "s" ); set_long( "Many " + currency + "s. About 50." ); } else if( amt < 150 ) { set_in_room_desc( "Lots of " + currency + "s" ); set_long( "Lots of " + currency + "s. About 100." ); } else { set_in_room_desc( "A huge pile of " + currency + "s" ); set_long( "A huge pile of " + currency + "s. More than you'd care to count." ); } }