/* Coded by: Satch File : /std/body/race.c Date : 02.22.98 */ string race; object race_object; void initialize_stats( void ); void set_race( string name ) { race = name; race_object = RACE_D->query_race_object( name ); initialize_stats(); /* set up stat/race bonus here */ /* temp removal of min and max damage satch */ } string query_race( void ) { return( race ); } void initialize_race( void ) { if( race == 0 || race == "" ) { race = "Human" ; } race_object = RACE_D->query_race_object( race ); } object query_race_object( void ) { return( race_object ); }