inherit ROOM; void setup( void ) { set_area("Gurba"); set_brief( "%^GREEN%^Gurba Town Square%^RESET%^" ); set_long( "This is the natural meeting place in the town of Gurba. In the center of the square is a large statue of the citys founder. It's a breathtaking sight." ); set_exits( ([ "north" : "/domains/gurba/rooms/north", "west" : "/domains/gurba/rooms/market1", "east" : "/domains/gurba/rooms/gelmir1", "south" : "/domains/gurba/rooms/south" ]) ); add_item( "statue", "A pretty large and well crafted statue of a small dwarf. It is decorated with fine jewels and gold, and at the base is a small plaque." ); add_item( "jewels", "jewel", "Upon closer inspection you see that all of the jewels are cheap glass imitations of the real thing." ); add_item( "gold", "The gold isn't especially impressive. It's just painted onto the solid rock the statue is crafted from." ); add_item( "plaque", "The plaque says: Fudge, where are you now?" ); set_objects( ([ "/domains/gurba/objects/main_board" : 1, ]) ); }