inherit ROOM;
void setup( void ) {
set_brief( "%^CYAN%^The armor shop%^RESET%^" );
set_long( "Here is the armor shop, a small plaque hangs on a wall next to the entrance, all sorts of armor and shields are hung on the walls. Timoth the centaur is running the show here. ");
set_exits( ([
"north" : "/domains/gurba/rooms/market2",
]) );
add_item( "armor", "armors", "shields", "shield", "Shields and armor for all races." );
add_item( "plaque", "The plaque says: We rather be safe than sorry!" );
set_objects( ([
]) );
}
void do_listen( object player ) {
write( "You can hear the tail of Timoth the centaur swapping flies." );
}