void main( string str ) {
if( str == "on" || str == "On" || str == "1" ) {
this_player()->set_ansi( 1 );
out( "Turning on ANSI.\n" );
} else if( str == "off" || str == "Off" || str == "0" ) {
this_player()->set_ansi( 0 );
out( "Turning off ANSI.\n" );
} else {
out( "Usage:\nansi <on/off>\n\nTurns on or off ANSI support.\n" );
}
}