void main( string str ) { if( str == "on" || str == "On" || str == "1" ) { this_player()->set_ansi( 1 ); out( "Turning on ANSI.\n" ); } else if( str == "off" || str == "Off" || str == "0" ) { this_player()->set_ansi( 0 ); out( "Turning off ANSI.\n" ); } else { out( "Usage:\nansi <on/off>\n\nTurns on or off ANSI support.\n" ); } }