Jason Dinkel Mar. 27 1995 Modified for ROM OLC Hans Birkeland Apr 12 1995 This file contains modifications needed to merc.h. ---- descriptor_data void * pEdit; /* OLC */ char ** pString; /* OLC */ int editor; /* OLC */ ---- mob_index_data AREA_DATA * area; /* OLC */ ---- pc_data int security; /* OLC */ /* Builder security */ ---- obj_index_data AREA_DATA * area; /* OLC */ ---- exit_data EXIT_DATA * next; /* OLC */ int rs_flags; /* OLC */ int orig_door; /* OLC */ ---- area_data struct area_data { AREA_DATA * next; /* RESET_DATA * reset_first; * Removed for OLC reset system. RESET_DATA * reset_last; */ char * name; /* int recall; Removed for ROM OLC */ int age; int nplayer; bool empty; /* ROM OLC */ char * filename; /* OLC */ char * builders; /* OLC */ /* Listing of */ int security; /* OLC */ /* Value 1-9 */ int lvnum; /* OLC */ /* Lower vnum */ int uvnum; /* OLC */ /* Upper vnum */ int vnum; /* OLC */ /* Area vnum */ int area_flags; /* OLC */ }; ---- room_index_data RESET_DATA * reset_first; /* OLC */ RESET_DATA * reset_last; /* OLC */ ---- Drop in code block /***************************************************************************** * OLC * *****************************************************************************/ /* * This structure is used in special.c to lookup spec funcs and * also in olc_act.c to display listings of spec funcs. */ struct spec_type { char * spec_name; SPEC_FUN * spec_fun; }; /* * This structure is used in bit.c to lookup flags and stats. */ struct flag_type { char * name; int bit; bool settable; }; /* * Object defined in limbo.are * Used in save.c to load objects that don't exist. */ #define OBJ_VNUM_DUMMY 1 /* * Area flags. */ #define AREA_NONE 0 #define AREA_CHANGED 1 /* Area has been modified. */ #define AREA_ADDED 2 /* Area has been added to. */ #define AREA_LOADING 4 /* Used for counting in db.c */ #define MAX_DIR 6 #define NO_FLAG -99 /* Must not be used in flags or stats. */ /* * Interp.c */ DECLARE_DO_FUN( do_olc ); DECLARE_DO_FUN( do_asave ); DECLARE_DO_FUN( do_alist ); DECLARE_DO_FUN( do_resets ); /* * Global Constants */ extern char * const dir_name []; extern const sh_int rev_dir []; /* sh_int - ROM OLC */ extern const struct spec_type spec_table []; /* * Global variables */ extern AREA_DATA * area_first; extern AREA_DATA * area_last; extern SHOP_DATA * shop_last; extern int top_affect; extern int top_area; extern int top_ed; extern int top_exit; extern int top_help; extern int top_mob_index; extern int top_obj_index; extern int top_reset; extern int top_room; extern int top_shop; extern int top_vnum_mob; extern int top_vnum_obj; extern int top_vnum_room; extern char str_empty [1]; extern MOB_INDEX_DATA * mob_index_hash [MAX_KEY_HASH]; extern OBJ_INDEX_DATA * obj_index_hash [MAX_KEY_HASH]; extern ROOM_INDEX_DATA * room_index_hash [MAX_KEY_HASH]; /* act_wiz.c */ /* ROOM_INDEX_DATA *find_location( CHAR_DATA *ch, char *arg ); */ /* db.c */ void reset_area args( ( AREA_DATA * pArea ) ); void reset_room args( ( ROOM_INDEX_DATA *pRoom ) ); /* string.c */ void string_edit args( ( CHAR_DATA *ch, char **pString ) ); void string_append args( ( CHAR_DATA *ch, char **pString ) ); char * string_replace args( ( char * orig, char * old, char * new ) ); void string_add args( ( CHAR_DATA *ch, char *argument ) ); char * format_string args( ( char *oldstring /*, bool fSpace */ ) ); char * first_arg args( ( char *argument, char *arg_first, bool fCase ) ); char * string_unpad args( ( char * argument ) ); char * string_proper args( ( char * argument ) ); /* olc.c */ bool run_olc_editor args( ( DESCRIPTOR_DATA *d ) ); char *olc_ed_name args( ( CHAR_DATA *ch ) ); char *olc_ed_vnum args( ( CHAR_DATA *ch ) ); /* special.c */ char * spec_string args( ( SPEC_FUN *fun ) ); /* OLC */ /* bit.c */ extern const struct flag_type area_flags[]; extern const struct flag_type sex_flags[]; extern const struct flag_type exit_flags[]; extern const struct flag_type door_resets[]; extern const struct flag_type room_flags[]; extern const struct flag_type sector_flags[]; extern const struct flag_type type_flags[]; extern const struct flag_type extra_flags[]; extern const struct flag_type wear_flags[]; extern const struct flag_type act_flags[]; extern const struct flag_type affect_flags[]; extern const struct flag_type apply_flags[]; extern const struct flag_type wear_loc_strings[]; extern const struct flag_type wear_loc_flags[]; extern const struct flag_type weapon_flags[]; extern const struct flag_type container_flags[]; extern const struct flag_type liquid_flags[]; /* ROM OLC: */ extern const struct flag_type material_type[]; extern const struct flag_type form_flags[]; extern const struct flag_type part_flags[]; extern const struct flag_type ac_type[]; extern const struct flag_type size_flags[]; extern const struct flag_type off_flags[]; extern const struct flag_type imm_flags[]; extern const struct flag_type res_flags[]; extern const struct flag_type vuln_flags[]; extern const struct flag_type position_flags[]; extern const struct flag_type weapon_class[]; extern const struct flag_type weapon_type[]; /***************************************************************************** * OLC END * *****************************************************************************/ ---- In the part declaring functions, under /* handler.c */ char * material_name args( ( sh_int num ) );