/* constants and globals for teleport.c */

typedef struct	room_list 	ROOM_LIST; 
typedef struct	keyword_list	KEY_LIST;

extern  const   KEY_LIST         destination[];



/* model for the table
{
    { "key word list", { errors:  vnum1, vnum2  }, 
	{ level, { vnum1, vnum 2 }},
	{ ... ... ... },
    },

    { next keyword....}
}
*/

#define MAX_ROOMS 5
#define MAX_LIST 10

struct room_list
{
    sh_int 	level;
    sh_int 	vnum[MAX_ROOMS];
};

struct keyword_list
{
    char * 	word_list;
    sh_int	error[MAX_ROOMS];
    ROOM_LIST	rooms[MAX_LIST];
};