/* ** Location flag names */ /* Light values */ char *L_Light[] = { "Light", "Dark", "Real", TABLE_END }; /* Temparature values */ char *L_Temp[] = { "TempOrdinary", "Hot", "Cold", "TempReal", TABLE_END }; char *Lflags[] = { NULL, NULL, NULL, NULL, "Death", "CantSummon", "NoSummon", "NoQuit", "NoSnoop", "NoMobiles", "NoMagic", "Peaceful", "Soundproof","OnePerson", "Party", "Private", "OnWater", "UnderWater", "Outdoors", "TempExtreme", "NegRegen", TABLE_END };