/*
* Weather Routines.
* Current weather is defined by the value of the_world->w_weather.
* States are:
* 0 Sunny 1 Rain 2 Stormy 3 Snowing 4 Blizzard 5 Hailing
*/
typedef enum { sunny, rainy, stormy, snowing, blizzard, hailing } weather_type;
void set_weather(weather_type new_setting);
void longwthr(void);
char *wthr_type(weather_type type);
void show_weather(void);