/* * Weather Routines. * Current weather is defined by the value of the_world->w_weather. * States are: * 0 Sunny 1 Rain 2 Stormy 3 Snowing 4 Blizzard 5 Hailing */ typedef enum { sunny, rainy, stormy, snowing, blizzard, hailing } weather_type; void set_weather(weather_type new_setting); void longwthr(void); char *wthr_type(weather_type type); void show_weather(void);