btmux-0.6-rc3/doc/
btmux-0.6-rc3/event/
btmux-0.6-rc3/game/
btmux-0.6-rc3/game/maps/
btmux-0.6-rc3/game/mechs/
btmux-0.6-rc3/include/
btmux-0.6-rc3/misc/
btmux-0.6-rc3/python/
btmux-0.6-rc3/src/hcode/btech/
btmux-0.6-rc3/tree/
/* regexp.h - Definitions etc. for regexp(3) routines. */

#ifndef __REGEXP_H
#define __REGEXP_H

/*
 * This is Henry Spencer's code.
 * Caveat:  this is V8 regexp(3) [actually, a reimplementation thereof],
 * not the System V one.
 */

/*
 * -DCHARMASK=0377       compilers without unsigned char (ok on those with it)
 */
#define CHARMASK 0377

#define NSUBEXP  10
typedef struct regexp {
    char *startp[NSUBEXP];
    char *endp[NSUBEXP];
    char regstart;		/* Internal use only. */
    char reganch;		/* Internal use only. */
    char *regmust;		/* Internal use only. */
    int regmlen;		/* Internal use only. */
    char program[1];		/* Unwarranted chumminess with compiler. */
} regexp;

/*
 * The first byte of the regexp internal "program" is actually this magic
 * number; the start node begins in the second byte.
 */
#define MAGIC   0234

#endif				/* __REGEXP_H */