btmux-0.6-rc3/doc/
btmux-0.6-rc3/event/
btmux-0.6-rc3/game/
btmux-0.6-rc3/game/maps/
btmux-0.6-rc3/game/mechs/
btmux-0.6-rc3/include/
btmux-0.6-rc3/misc/
btmux-0.6-rc3/python/
btmux-0.6-rc3/src/hcode/btech/
btmux-0.6-rc3/tree/
/*
   p.mech.restrict.h

   Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi)
   Protomaker is actually only a wrapper script for cproto, but well.. I like
   fancy headers and stuff :)
   */

/* Generated at Mon Mar 22 10:40:20 CET 1999 from mech.restrict.c */

#ifndef _P_MECH_RESTRICT_H
#define _P_MECH_RESTRICT_H

/* mech.restrict.c */
void clear_mech_from_LOS(MECH * mech);
void mech_Rsetxy(dbref player, void *data, char *buffer);
void mech_Rsetmapindex(dbref player, void *data, char *buffer);
void mech_Rsetteam(dbref player, void *data, char *buffer);
void newfreemech(dbref key, void **data, int selector);

#endif				/* _P_MECH_RESTRICT_H */