/*
p.artillery.h
Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi)
Protomaker is actually only a wrapper script for cproto, but well.. I like
fancy headers and stuff :)
*/
/* Generated at Mon Mar 22 08:51:11 CET 1999 from artillery.c */
#ifndef _P_ARTILLERY_H
#define _P_ARTILLERY_H
/* artillery.c */
int artillery_round_flight_time(float fx, float fy, float tx, float ty);
void artillery_shoot(MECH * mech, int targx, int targy, int windex,
int wmode, int ishit);
void blast_hit_hexf(MAP * map, int dam, int singlehitsize, int heatdam,
float fx, float fy, float tfx, float tfy, char *tomsg, char *otmsg,
int table, int safeup, int safedown, int isunderwater);
void blast_hit_hex(MAP * map, int dam, int singlehitsize, int heatdam,
int fx, int fy, int tx, int ty, char *tomsg, char *otmsg, int table,
int safeup, int safedown, int isunderwater);
void blast_hit_hexesf(MAP * map, int dam, int singlehitsize, int heatdam,
float fx, float fy, float ftx, float fty, char *tomsg, char *otmsg,
char *tomsg1, char *otmsg1, int table, int safeup, int safedown,
int isunderwater, int doneighbors);
void blast_hit_hexes(MAP * map, int dam, int singlehitsize, int heatdam,
int tx, int ty, char *tomsg, char *otmsg, char *tomsg1, char *otmsg1,
int table, int safeup, int safedown, int isunderwater,
int doneighbors);
void artillery_FriendlyAdjustment(dbref mechnum, MAP * map, int x, int y);
#endif /* _P_ARTILLERY_H */