/* * speech.c -- Commands which involve speaking */ #include "copyright.h" #include "config.h" #include "mudconf.h" #include "config.h" #include "db.h" #include "interface.h" #include "match.h" #include "externs.h" #include "flags.h" #include "powers.h" #include "attrs.h" #include "alloc.h" extern char *next_token(char *, char); extern int In_IC_Loc(dbref); int sp_ok(dbref player) { if(Gagged(player) && (!(Wizard(player)))) { notify(player, "Sorry. Gagged players cannot speak."); return 0; } if(!mudconf.robot_speak) { if(Robot(player) && !controls(player, Location(player))) { notify(player, "Sorry robots may not speak in public."); return 0; } } if(Auditorium(Location(player))) { if(!could_doit(player, Location(player), A_LSPEECH)) { notify(player, "Sorry, you may not speak in this place."); return 0; } } return 1; } static void say_shout(int target, const char *prefix, int flags, dbref player, char *message) { if(flags & SAY_NOTAG) raw_broadcast(target, "%s%s", Name(player), message); else raw_broadcast(target, "%s%s%s", prefix, Name(player), message); } static const char *announce_msg = "Announcement: "; static const char *broadcast_msg = "Broadcast: "; static const char *admin_msg = "Admin: "; void do_think(dbref player, dbref cause, int key, char *message) { char *str, *buf, *bp; buf = bp = alloc_lbuf("do_think"); str = message; exec(buf, &bp, 0, player, cause, EV_FCHECK | EV_EVAL | EV_TOP, &str, (char **) NULL, 0); *bp = '\0'; notify(player, buf); free_lbuf(buf); } void do_say(dbref player, dbref cause, int key, char *message) { dbref loc; char *buf2, *bp; int say_flags, depth; /* * Convert prefix-coded messages into the normal type */ say_flags = key & (SAY_NOTAG | SAY_HERE | SAY_ROOM ); key &= ~(SAY_NOTAG | SAY_HERE | SAY_ROOM ); if(key == SAY_PREFIX) { switch (*message++) { case '"': key = SAY_SAY; break; case ':': if(*message == ' ') { message++; key = SAY_POSE_NOSPC; } else { key = SAY_POSE; } break; case ';': key = SAY_POSE_NOSPC; break; case '\\': key = SAY_EMIT; break; default: return; } } /* * Make sure speaker is somewhere if speaking in a place */ loc = where_is(player); switch (key) { case SAY_SAY: case SAY_POSE: case SAY_POSE_NOSPC: case SAY_EMIT: if(loc == NOTHING) return; if(!sp_ok(player)) return; } /* * Send the message on its way */ switch (key) { case SAY_SAY: notify_printf(player, "You say \"%s\"", message); notify_except(loc, player, player, tprintf("%s says \"%s\"", Name(player), message)); break; case SAY_POSE: notify_all_from_inside(loc, player, tprintf("%s %s", Name(player), message)); break; case SAY_POSE_NOSPC: notify_all_from_inside(loc, player, tprintf("%s%s", Name(player), message)); break; case SAY_EMIT: if((say_flags & SAY_HERE) || !say_flags) { notify_all_from_inside(loc, player, message); } if(say_flags & SAY_ROOM) { if((Typeof(loc) == TYPE_ROOM) && (say_flags & SAY_HERE)) { return; } depth = 0; while ((Typeof(loc) != TYPE_ROOM) && (depth++ < 20)) { loc = Location(loc); if((loc == NOTHING) || (loc == Location(loc))) return; } if(Typeof(loc) == TYPE_ROOM) { notify_all_from_inside(loc, player, message); } } break; case SAY_SHOUT: switch (*message) { case ':': message[0] = ' '; say_shout(0, announce_msg, say_flags, player, message); break; case ';': message++; say_shout(0, announce_msg, say_flags, player, message); break; case '"': message++; default: buf2 = alloc_lbuf("do_say.shout"); bp = buf2; safe_str((char *) " shouts \"", buf2, &bp); safe_str(message, buf2, &bp); safe_chr('"', buf2, &bp); *bp = '\0'; say_shout(0, announce_msg, say_flags, player, buf2); free_lbuf(buf2); } STARTLOG(LOG_SHOUTS, "WIZ", "SHOUT") { log_name(player); buf2 = alloc_lbuf("do_say.LOG.shout"); sprintf(buf2, " shouts: '%s'", message); log_text(buf2); free_lbuf(buf2); ENDLOG; } break; case SAY_WIZSHOUT: switch (*message) { case ':': message[0] = ' '; say_shout(WIZARD, broadcast_msg, say_flags, player, message); break; case ';': message++; say_shout(WIZARD, broadcast_msg, say_flags, player, message); break; case '"': message++; default: buf2 = alloc_lbuf("do_say.wizshout"); bp = buf2; safe_str((char *) " says \"", buf2, &bp); safe_str(message, buf2, &bp); safe_chr('"', buf2, &bp); *bp = '\0'; say_shout(WIZARD, broadcast_msg, say_flags, player, buf2); free_lbuf(buf2); } STARTLOG(LOG_SHOUTS, "WIZ", "BCAST") { log_name(player); buf2 = alloc_lbuf("do_say.LOG.wizshout"); sprintf(buf2, " broadcasts: '%s'", message); log_text(buf2); free_lbuf(buf2); ENDLOG; } break; case SAY_ADMINSHOUT: switch (*message) { case ':': message[0] = ' '; say_shout(WIZARD, admin_msg, say_flags, player, message); say_shout(ROYALTY, admin_msg, say_flags, player, message); break; case ';': message++; say_shout(WIZARD, admin_msg, say_flags, player, message); say_shout(ROYALTY, admin_msg, say_flags, player, message); break; case '"': message++; default: buf2 = alloc_lbuf("do_say.adminshout"); bp = buf2; safe_str((char *) " says \"", buf2, &bp); safe_str(message, buf2, &bp); safe_chr('"', buf2, &bp); *bp = '\0'; say_shout(WIZARD, admin_msg, say_flags, player, buf2); say_shout(ROYALTY, admin_msg, say_flags, player, buf2); free_lbuf(buf2); } STARTLOG(LOG_SHOUTS, "WIZ", "ASHOUT") { log_name(player); buf2 = alloc_lbuf("do_say.LOG.adminshout"); sprintf(buf2, " yells: '%s'", message); log_text(buf2); free_lbuf(buf2); ENDLOG; } break; case SAY_WALLPOSE: if(say_flags & SAY_NOTAG) raw_broadcast(0, "%s %s", Name(player), message); else raw_broadcast(0, "Announcement: %s %s", Name(player), message); STARTLOG(LOG_SHOUTS, "WIZ", "SHOUT") { log_name(player); buf2 = alloc_lbuf("do_say.LOG.wallpose"); sprintf(buf2, " WALLposes: '%s'", message); log_text(buf2); free_lbuf(buf2); ENDLOG; } break; case SAY_WIZPOSE: if(say_flags & SAY_NOTAG) raw_broadcast(WIZARD, "%s %s", Name(player), message); else raw_broadcast(WIZARD, "Broadcast: %s %s", Name(player), message); STARTLOG(LOG_SHOUTS, "WIZ", "BCAST") { log_name(player); buf2 = alloc_lbuf("do_say.LOG.wizpose"); sprintf(buf2, " WIZposes: '%s'", message); log_text(buf2); free_lbuf(buf2); ENDLOG; } break; case SAY_WALLEMIT: if(say_flags & SAY_NOTAG) raw_broadcast(0, "%s", message); else raw_broadcast(0, "Announcement: %s", message); STARTLOG(LOG_SHOUTS, "WIZ", "SHOUT") { log_name(player); buf2 = alloc_lbuf("do_say.LOG.wallemit"); sprintf(buf2, " WALLemits: '%s'", message); log_text(buf2); free_lbuf(buf2); ENDLOG; } break; case SAY_WIZEMIT: if(say_flags & SAY_NOTAG) raw_broadcast(WIZARD, "%s", message); else raw_broadcast(WIZARD, "Broadcast: %s", message); STARTLOG(LOG_SHOUTS, "WIZ", "BCAST") { log_name(player); buf2 = alloc_lbuf("do_say.LOG.wizemit"); sprintf(buf2, " WIZemit: '%s'", message); log_text(buf2); free_lbuf(buf2); ENDLOG; } break; } } /* * --------------------------------------------------------------------------- * * do_page: Handle the page command. * * Page-pose code from shadow@prelude.cc.purdue. */ static void page_return(dbref player, dbref target, const char *tag, int anum, const char *dflt) { dbref aowner; int aflags; char *str, *str2, *buf, *bp; struct tm *tp; time_t t; str = atr_pget(target, anum, &aowner, &aflags); if(*str) { str2 = bp = alloc_lbuf("page_return"); buf = str; exec(str2, &bp, 0, target, player, EV_FCHECK | EV_EVAL | EV_TOP | EV_NO_LOCATION, &buf, (char **) NULL, 0); *bp = '\0'; if(*str2) { t = time(NULL); tp = localtime(&t); if(Wizard(target) || !In_IC_Loc(target)) notify_with_cause(player, target, tprintf("%s message from %s: %s", tag, Name(target), str2)); notify_with_cause(target, player, tprintf("[%d:%02d] %s message sent to %s.", tp->tm_hour, tp->tm_min, tag, Name(player))); } free_lbuf(str2); } else if(dflt && *dflt) { notify_with_cause(player, target, dflt); } free_lbuf(str); } static int page_check(dbref player, dbref target) { if(!payfor(player, Guest(player) ? 0 : mudconf.pagecost)) { notify_printf(player, "You don't have enough %s.", mudconf.many_coins); return 0; } if(In_IC_Loc(player) && !Wizard(target) && !Wizard(player)) { notify(player, "Permission denied."); return 0; } if(!Connected(target)) { page_return(player, target, "Away", A_AWAY, tprintf("Sorry, %s is not connected.", Name(target))); return 0; } if(!could_doit(player, target, A_LPAGE) || (!Wizard(player) && In_IC_Loc(target) && !Wizard(target))) { if(Wizard(target) && Dark(target)) page_return(player, target, "Away", A_AWAY, tprintf("Sorry, %s is not connected.", Name(target))); else page_return(player, target, "Reject", A_REJECT, tprintf("Sorry, %s is not accepting pages.", Name(target))); return 0; } if(!could_doit(target, player, A_LPAGE)) { if(Wizard(player)) { notify_printf(player, "Warning: %s can't return your page.", Name(target)); return 1; } else { notify_printf(player, "Sorry, %s can't return your page.", Name(target)); return 0; } } return 1; } /* * Used in do_page */ static char *dbrefs_to_names(dbref player, char *list, char *namelist, int ismessage) { char *bp, *p; char oldlist[LBUF_SIZE]; StringCopy(oldlist, list); bp = namelist; for(p = (char *) strtok(oldlist, " "); p != NULL; p = (char *) strtok(NULL, " ")) { if(ismessage) safe_str(tprintf("%s, ", Name(atoi(p))), namelist, &bp); else { if(lookup_player(player, p, 1) != NOTHING) { safe_str(tprintf("%s, ", Name(lookup_player(player, p, 1))), namelist, &bp); } } } *(bp - 2) = '\0'; return bp; } void do_page(dbref player, dbref cause, int key, char *tname, char *message) { dbref target, aowner; char *p, *buf1, *bp, *buf2, *bp2, *mp, *str; char targetname[LBUF_SIZE]; char alias[LBUF_SIZE]; char aladd[LBUF_SIZE]; int ispose = 0; int ismessage = 0; int count = 0; int n = 0; int aflags = 0; buf1 = alloc_lbuf("page_return_list"); bp = buf1; buf2 = alloc_lbuf("page_list"); bp2 = buf2; if((tname[0] == ':') || (tname[0] == ';') || (message[0] == ':') || (message[0] == ';')) ispose = 1; mp = message; if(!*message) { atr_get_str(targetname, player, A_LASTPAGE, &aowner, &aflags); if(!*tname) { if(!*targetname) notify(player, "You have not paged anyone."); else for(p = (char *) strtok(targetname, " "); p != NULL; p = (char *) strtok(NULL, " ")) { target = atoi(p); notify_printf(player, "You last paged %s.", Name(target)); } free_lbuf(buf1); free_lbuf(buf2); return; } StringCopy(message, tname); StringCopy(tname, targetname); ismessage = 1; } atr_get_str(alias, player, A_ALIAS, &aowner, &aflags); if(*alias) sprintf(aladd, " (%s)", alias); else aladd[0] = 0; /* * Count the words */ for(n = 0, str = tname; str; str = (char *) next_token(str, ' '), n++); if(((target = lookup_player(player, tname, 1)) == NOTHING) && n > 1) { bp = dbrefs_to_names(player, tname, buf1, ismessage); for(p = (char *) strtok(tname, " "); p != NULL; p = (char *) strtok(NULL, " ")) { /* * If it's a memory page, grab the number from the * * * * list */ if(ismessage) { target = atoi(p); } else target = lookup_player(player, p, 1); message = mp; if(target == NOTHING) { notify_printf(player, "I don't recognize \"%s\".", p); } else if(!page_check(player, target)) { ; } else { switch (*message) { case ':': notify_with_cause(target, player, tprintf("From afar, to (%s):%s %s %s", buf1, aladd, Name(player), message + 1)); break; case ';': message++; notify_with_cause(target, player, tprintf("From afar, to (%s):%s %s%s", buf1, aladd, Name(player), message)); break; case '"': message++; default: notify_with_cause(target, player, tprintf("To (%s), %s%s pages you: %s", buf1, Name(player), aladd, message)); } page_return(player, target, "Idle", A_IDLE, NULL); safe_str(tprintf("%d ", target), buf2, &bp2); count++; } } } else { if(ismessage) target = atoi(tname); if(target == NOTHING) { notify_printf(player, "I don't recognize \"%s\".", tname); } else if(!page_check(player, target)) { ; } else { switch (*message) { case ':': notify_with_cause(target, player, tprintf("From afar,%s %s %s", aladd, Name(player), message + 1)); break; case ';': message++; notify_with_cause(target, player, tprintf("From afar,%s %s%s", aladd, Name(player), message)); break; case '"': message++; default: notify_with_cause(target, player, tprintf("%s%s pages: %s", Name(player), aladd, message)); } page_return(player, target, "Idle", A_IDLE, NULL); safe_str(tprintf("%d ", target), buf2, &bp2); safe_str(tprintf("%s, ", Name(target)), buf1, &bp); count++; } *(bp - 2) = '\0'; } if(count == 0) { free_lbuf(buf1); free_lbuf(buf2); return; } *(bp2 - 1) = '\0'; atr_add(player, A_LASTPAGE, buf2, Owner(player), aflags); if(count == 1) { if(*buf1) { if(ispose != 1) { notify_printf(player, "You paged %s with '%s'.", buf1, mp); } else { if(mp[0] == ':') notify_printf(player, "Long distance to %s: %s %s", buf1, Name(player), mp + 1); else notify_printf(player, "Long distance to %s: %s%s", buf1, Name(player), mp + 1); } } } else { *(bp - 2) = ')'; *(bp - 1) = '\0'; if(*buf1) { if(ispose != 1) { notify_printf(player, "You paged (%s with '%s'.", buf1, mp); } else { if(mp[0] == ':') notify_printf(player, "Long distance to (%s: %s %s", buf1, Name(player), mp + 1); else notify_printf(player, "Long distance to (%s: %s%s", buf1, Name(player), mp + 1); } } } free_lbuf(buf1); free_lbuf(buf2); } /** * Messages to specific players, or to all but specific players. */ void whisper_pose(dbref player, dbref target, char *message) { char *buff; buff = alloc_lbuf("do_pemit.whisper.pose"); StringCopy(buff, Name(player)); notify_printf(player, "%s senses \"%s%s\"", Name(target), buff, message); notify_with_cause(target, player, tprintf("You sense %s%s", buff, message)); free_lbuf(buff); } void do_pemit_list(dbref player, char *list, const char *message) { /* * Send a message to a list of dbrefs. To avoid repeated generation * * of the NOSPOOF string, we set it up the first time we * encounter something Nospoof, and then check for it * thereafter. The list is destructively modified. */ char *p; dbref who; int ok_to_do; if(!message || !*message || !list || !*list) return; for(p = (char *) strtok(list, " "); p != NULL; p = (char *) strtok(NULL, " ")) { ok_to_do = 0; init_match(player, p, TYPE_PLAYER); match_everything(0); who = match_result(); if(!ok_to_do && (Long_Fingers(player) || nearby(player, who) || Controls(player, who))) { ok_to_do = 1; } if(!ok_to_do && (isPlayer(who)) && mudconf.pemit_players) { if(!page_check(player, who)) return; ok_to_do = 1; } switch (who) { case NOTHING: notify(player, "Emit to whom?"); break; case AMBIGUOUS: notify(player, "I don't know who you mean!"); break; default: if(!ok_to_do) { notify(player, "You cannot do that."); break; } if(Good_obj(who)) notify_with_cause(who, player, message); } } } void do_pemit(dbref player, dbref cause, int key, char *recipient, char *message) { dbref target, loc; char *buf2, *bp; int do_contents, ok_to_do, depth, pemit_flags; if(key & PEMIT_LIST) { do_pemit_list(player, recipient, message); return; } if(key & PEMIT_CONTENTS) { do_contents = 1; key &= ~PEMIT_CONTENTS; } else { do_contents = 0; } pemit_flags = key & (PEMIT_HERE | PEMIT_ROOM ); key &= ~(PEMIT_HERE | PEMIT_ROOM ); ok_to_do = 0; switch (key) { case PEMIT_FSAY: case PEMIT_FPOSE: case PEMIT_FPOSE_NS: case PEMIT_FEMIT: target = match_controlled(player, recipient); if(target == NOTHING) return; ok_to_do = 1; break; default: init_match(player, recipient, TYPE_PLAYER); match_everything(0); target = match_result(); } switch (target) { case NOTHING: switch (key) { case PEMIT_WHISPER: notify(player, "Whisper to whom?"); break; case PEMIT_PEMIT: notify(player, "Emit to whom?"); break; case PEMIT_OEMIT: notify(player, "Emit except to whom?"); break; default: notify(player, "Sorry."); } break; case AMBIGUOUS: notify(player, "I don't know who you mean!"); break; default: /* * Enforce locality constraints */ if(!ok_to_do && (nearby(player, target) || Long_Fingers(player) || Controls(player, target))) { ok_to_do = 1; } if(!ok_to_do && (key == PEMIT_PEMIT) && (Typeof(target) == TYPE_PLAYER) && mudconf.pemit_players) { if(!page_check(player, target)) return; ok_to_do = 1; } if(!ok_to_do && (!mudconf.pemit_any || (key != PEMIT_PEMIT))) { notify(player, "You are too far away to do that."); return; } if(do_contents && !Controls(player, target) && !mudconf.pemit_any) { notify(player, "Permission denied."); return; } loc = where_is(target); switch (key) { case PEMIT_PEMIT: if(do_contents) { if(Has_contents(target)) { notify_all_from_inside(target, player, message); } } else { notify_with_cause(target, player, message); } break; case PEMIT_OEMIT: notify_except(Location(target), player, target, message); break; case PEMIT_WHISPER: switch (*message) { case ':': message[0] = ' '; whisper_pose(player, target, message); break; case ';': message++; whisper_pose(player, target, message); break; case '"': message++; default: notify_printf(player, "You whisper \"%s\" to %s.", message, Name(target)); notify_with_cause(target, player, tprintf("%s whispers \"%s\"", Name(player), message)); } if((!mudconf.quiet_whisper) && !Wizard(player)) { loc = where_is(player); if(loc != NOTHING) { buf2 = alloc_lbuf("do_pemit.whisper.buzz"); bp = buf2; safe_str(Name(player), buf2, &bp); safe_str((char *) " whispers something to ", buf2, &bp); safe_str(Name(target), buf2, &bp); *bp = '\0'; notify_except2(loc, player, player, target, buf2); free_lbuf(buf2); } } break; case PEMIT_FSAY: notify_printf(target, "You say \"%s\"", message); if(loc != NOTHING) { notify_except(loc, player, target, tprintf("%s says \"%s\"", Name(target), message)); } break; case PEMIT_FPOSE: notify_all_from_inside(loc, player, tprintf("%s %s", Name(target), message)); break; case PEMIT_FPOSE_NS: notify_all_from_inside(loc, player, tprintf("%s%s", Name(target), message)); break; case PEMIT_FEMIT: if((pemit_flags & PEMIT_HERE) || !pemit_flags) notify_all_from_inside(loc, player, message); if(pemit_flags & PEMIT_ROOM) { if((Typeof(loc) == TYPE_ROOM) && (pemit_flags & PEMIT_HERE)) { return; } depth = 0; while ((Typeof(loc) != TYPE_ROOM) && (depth++ < 20)) { loc = Location(loc); if((loc == NOTHING) || (loc == Location(loc))) return; } if(Typeof(loc) == TYPE_ROOM) { notify_all_from_inside(loc, player, message); } } break; } } }