btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
/*
 * $Id: mech.physical.h,v 1.1.1.1 2005/01/11 21:18:21 kstevens Exp $
 *
 * Author: Cord Awtry <kipsta@mediaone.net>
 *
 *  Copyright (c) 2001 Cord Awtry
 *       All rights reserved
 *
 * Created: Mon Apr 2 8:00:00 2001 spectre
 */

#ifndef MECH_PHYSICAL_H
#define MECH_PHYSICAL_H

/* mech.physical.h */
#define PA_PUNCH 1
#define PA_CLUB  2
#define PA_KICK  3
#define PA_AXE   4
#define PA_SWORD 5
#define PA_MACE  6
#define PA_TRIP  7
#define PA_SAW   8

#define P_LEFT  1
#define P_RIGHT 2

#endif				/* MECH_PHYSICAL_H */