/* * command.c - command parser and support routines */ #include "copyright.h" #include "config.h" #include "config.h" #include "db.h" #include "interface.h" #include "mudconf.h" #include "command.h" #include "functions.h" #include "externs.h" #include "match.h" #include "attrs.h" #include "flags.h" #include "powers.h" #include "alloc.h" #include "vattr.h" #include "mail.h" #include "comsys.h" #include "create.h" #include "macro.h" #include "p.comsys.h" extern void list_cf_access(dbref); extern void list_siteinfo(dbref); extern void logged_out(dbref, dbref, int, char *); #ifdef ARBITRARY_LOGFILES extern void logcache_init(void); void logcache_list(dbref player); #endif #define CACHING "object" /* * --------------------------------------------------------------------------- * * Switch tables for the various commands. */ #define SW_MULTIPLE 0x80000000 /* * This sw may be spec'd w/others */ #define SW_GOT_UNIQUE 0x40000000 /* * Already have a unique option */ /* * (typically via a switch alias) */ #ifdef SQL_SUPPORT NAMETAB query_sw[] = { {(char *) "sql", 1, CA_WIZARD, QUERY_SQL}, {(char *) "list", 1, CA_WIZARD, LIST_SQL}, {(char *) "kill", 1, CA_WIZARD, KILL_SQL}, {NULL, 0, 0, 0} }; #endif NAMETAB attrib_sw[] = { {(char *) "access", 1, CA_GOD, ATTRIB_ACCESS}, {(char *) "delete", 1, CA_GOD, ATTRIB_DELETE}, {(char *) "rename", 1, CA_GOD, ATTRIB_RENAME}, {NULL, 0, 0, 0} }; NAMETAB boot_sw[] = { {(char *) "port", 1, CA_WIZARD, BOOT_PORT | SW_MULTIPLE}, {(char *) "quiet", 1, CA_WIZARD, BOOT_QUIET | SW_MULTIPLE}, {NULL, 0, 0, 0} }; NAMETAB cemit_sw[] = { {(char *) "noheader", 1, CA_PUBLIC, CEMIT_NOHEADER}, {NULL, 0, 0, 0} }; NAMETAB clone_sw[] = { {(char *) "cost", 1, CA_PUBLIC, CLONE_SET_COST}, {(char *) "inherit", 3, CA_PUBLIC, CLONE_INHERIT | SW_MULTIPLE}, {(char *) "inventory", 3, CA_PUBLIC, CLONE_INVENTORY}, {(char *) "location", 1, CA_PUBLIC, CLONE_LOCATION}, {(char *) "parent", 2, CA_PUBLIC, CLONE_PARENT | SW_MULTIPLE}, {(char *) "preserve", 2, CA_WIZARD, CLONE_PRESERVE | SW_MULTIPLE}, {NULL, 0, 0, 0} }; NAMETAB clist_sw[] = { {(char *) "full", 0, CA_PUBLIC, CLIST_FULL}, {NULL, 0, 0, 0} }; NAMETAB cstatus_sw[] = { {(char *) "full", 0, CA_PUBLIC, CSTATUS_FULL}, {NULL, 0, 0, 0} }; NAMETAB cset_sw[] = { {(char *) "public", 2, CA_PUBLIC, CSET_PUBLIC}, {(char *) "private", 2, CA_PUBLIC, CSET_PRIVATE}, {(char *) "loud", 2, CA_PUBLIC, CSET_LOUD}, {(char *) "quiet", 1, CA_PUBLIC, CSET_QUIET}, {(char *) "mute", 1, CA_PUBLIC, CSET_QUIET}, {(char *) "list", 2, CA_PUBLIC, CSET_LIST}, {(char *) "object", 2, CA_PUBLIC, CSET_OBJECT}, {(char *) "transparent", 1, CA_PUBLIC, CSET_TRANSPARENT}, {(char *) "opaque", 1, CA_PUBLIC, CSET_OPAQUE}, {NULL, 0, 0, 0} }; NAMETAB decomp_sw[] = { {(char *) "dbref", 1, CA_PUBLIC, DECOMP_DBREF}, {NULL, 0, 0, 0} }; NAMETAB destroy_sw[] = { {(char *) "override", 8, CA_PUBLIC, DEST_OVERRIDE}, {(char *) "recursive", 9, CA_WIZARD, DEST_RECURSIVE}, {NULL, 0, 0, 0} }; NAMETAB dig_sw[] = { {(char *) "teleport", 1, CA_PUBLIC, DIG_TELEPORT}, {NULL, 0, 0, 0} }; NAMETAB doing_sw[] = { {(char *) "header", 1, CA_PUBLIC, DOING_HEADER}, {(char *) "message", 1, CA_PUBLIC, DOING_MESSAGE}, {(char *) "poll", 1, CA_PUBLIC, DOING_POLL}, {NULL, 0, 0, 0} }; NAMETAB dolist_sw[] = { {(char *) "delimit", 1, CA_PUBLIC, DOLIST_DELIMIT}, {(char *) "space", 1, CA_PUBLIC, DOLIST_SPACE}, {NULL, 0, 0, 0,} }; NAMETAB drop_sw[] = { {(char *) "quiet", 1, CA_PUBLIC, DROP_QUIET}, {NULL, 0, 0, 0} }; NAMETAB dump_sw[] = { {(char *) "structure", 1, CA_WIZARD, DUMP_STRUCT | SW_MULTIPLE}, {(char *) "text", 1, CA_WIZARD, DUMP_TEXT | SW_MULTIPLE}, {(char *) "optimize", 1, CA_WIZARD, DUMP_OPTIMIZE | SW_MULTIPLE}, {NULL, 0, 0, 0} }; NAMETAB emit_sw[] = { {(char *) "here", 1, CA_PUBLIC, SAY_HERE | SW_MULTIPLE}, {(char *) "room", 1, CA_PUBLIC, SAY_ROOM | SW_MULTIPLE}, {NULL, 0, 0, 0} }; NAMETAB enter_sw[] = { {(char *) "quiet", 1, CA_PUBLIC, MOVE_QUIET}, {NULL, 0, 0, 0} }; NAMETAB examine_sw[] = { {(char *) "brief", 1, CA_PUBLIC, EXAM_BRIEF}, {(char *) "debug", 1, CA_WIZARD, EXAM_DEBUG}, {(char *) "full", 1, CA_PUBLIC, EXAM_LONG}, {(char *) "parent", 1, CA_PUBLIC, EXAM_PARENT}, {NULL, 0, 0, 0} }; NAMETAB femit_sw[] = { {(char *) "here", 1, CA_PUBLIC, PEMIT_HERE | SW_MULTIPLE}, {(char *) "room", 1, CA_PUBLIC, PEMIT_ROOM | SW_MULTIPLE}, {NULL, 0, 0, 0} }; NAMETAB fixdb_sw[] = { /* {(char *)"add_pname",1, CA_GOD, FIXDB_ADD_PN}, */ {(char *) "contents", 1, CA_GOD, FIXDB_CON}, {(char *) "exits", 1, CA_GOD, FIXDB_EXITS}, {(char *) "location", 1, CA_GOD, FIXDB_LOC}, {(char *) "next", 1, CA_GOD, FIXDB_NEXT}, {(char *) "owner", 1, CA_GOD, FIXDB_OWNER}, {(char *) "pennies", 1, CA_GOD, FIXDB_PENNIES}, {(char *) "rename", 1, CA_GOD, FIXDB_NAME}, /* {(char *)"rm_pname", 1, CA_GOD, FIXDB_DEL_PN}, */ {NULL, 0, 0, 0} }; NAMETAB fpose_sw[] = { {(char *) "default", 1, CA_PUBLIC, 0}, {(char *) "nospace", 1, CA_PUBLIC, SAY_NOSPACE}, {NULL, 0, 0, 0} }; NAMETAB function_sw[] = { {(char *) "privileged", 3, CA_WIZARD, FN_PRIV}, {(char *) "preserve", 3, CA_WIZARD, FN_PRES}, {NULL, 0, 0, 0} }; NAMETAB get_sw[] = { {(char *) "quiet", 1, CA_PUBLIC, GET_QUIET}, {NULL, 0, 0, 0} }; NAMETAB give_sw[] = { {(char *) "quiet", 1, CA_WIZARD, GIVE_QUIET}, {NULL, 0, 0, 0} }; NAMETAB goto_sw[] = { {(char *) "quiet", 1, CA_PUBLIC, MOVE_QUIET}, {NULL, 0, 0, 0} }; NAMETAB halt_sw[] = { {(char *) "all", 1, CA_PUBLIC, HALT_ALL}, {NULL, 0, 0, 0} }; NAMETAB leave_sw[] = { {(char *) "quiet", 1, CA_PUBLIC, MOVE_QUIET}, {NULL, 0, 0, 0} }; NAMETAB listmotd_sw[] = { {(char *) "brief", 1, CA_WIZARD, MOTD_BRIEF}, {NULL, 0, 0, 0} }; NAMETAB lock_sw[] = { {(char *) "defaultlock", 1, CA_PUBLIC, A_LOCK}, {(char *) "droplock", 1, CA_PUBLIC, A_LDROP}, {(char *) "enterlock", 1, CA_PUBLIC, A_LENTER}, {(char *) "givelock", 1, CA_PUBLIC, A_LGIVE}, {(char *) "leavelock", 2, CA_PUBLIC, A_LLEAVE}, {(char *) "linklock", 2, CA_PUBLIC, A_LLINK}, {(char *) "pagelock", 3, CA_PUBLIC, A_LPAGE}, {(char *) "parentlock", 3, CA_PUBLIC, A_LPARENT}, {(char *) "receivelock", 1, CA_PUBLIC, A_LRECEIVE}, {(char *) "teloutlock", 2, CA_PUBLIC, A_LTELOUT}, {(char *) "tportlock", 2, CA_PUBLIC, A_LTPORT}, {(char *) "uselock", 1, CA_PUBLIC, A_LUSE}, {(char *) "userlock", 4, CA_PUBLIC, A_LUSER}, {(char *) "speechlock", 1, CA_PUBLIC, A_LSPEECH}, {NULL, 0, 0, 0} }; NAMETAB look_sw[] = { {(char *) "outside", 1, CA_PUBLIC, LOOK_OUTSIDE}, {NULL, 0, 0, 0} }; NAMETAB mail_sw[] = { {(char *) "stats", 1, CA_PUBLIC, MAIL_STATS}, {(char *) "dstats", 1, CA_PUBLIC, MAIL_DSTATS}, {(char *) "fstats", 1, CA_PUBLIC, MAIL_FSTATS}, {(char *) "debug", 1, CA_PUBLIC, MAIL_DEBUG}, {(char *) "nuke", 1, CA_PUBLIC, MAIL_NUKE}, {(char *) "folder", 1, CA_PUBLIC, MAIL_FOLDER}, {(char *) "list", 1, CA_PUBLIC, MAIL_LIST}, {(char *) "read", 1, CA_PUBLIC, MAIL_READ}, {(char *) "clear", 1, CA_PUBLIC, MAIL_CLEAR}, {(char *) "unclear", 1, CA_PUBLIC, MAIL_UNCLEAR}, {(char *) "purge", 1, CA_PUBLIC, MAIL_PURGE}, {(char *) "file", 1, CA_PUBLIC, MAIL_FILE}, {(char *) "tag", 1, CA_PUBLIC, MAIL_TAG}, {(char *) "untag", 1, CA_PUBLIC, MAIL_UNTAG}, {(char *) "fwd", 2, CA_PUBLIC, MAIL_FORWARD}, {(char *) "forward", 2, CA_PUBLIC, MAIL_FORWARD}, {(char *) "send", 0, CA_PUBLIC, MAIL_SEND}, {(char *) "edit", 2, CA_PUBLIC, MAIL_EDIT}, {(char *) "urgent", 1, CA_PUBLIC, MAIL_URGENT}, {(char *) "alias", 1, CA_PUBLIC, MAIL_ALIAS}, {(char *) "alist", 1, CA_PUBLIC, MAIL_ALIST}, {(char *) "proof", 1, CA_PUBLIC, MAIL_PROOF}, {(char *) "abort", 0, CA_PUBLIC, MAIL_ABORT}, {(char *) "quick", 0, CA_PUBLIC, MAIL_QUICK}, {(char *) "review", 2, CA_PUBLIC, MAIL_REVIEW}, {(char *) "retract", 2, CA_PUBLIC, MAIL_RETRACT}, {(char *) "cc", 2, CA_PUBLIC, MAIL_CC}, {(char *) "safe", 2, CA_PUBLIC, MAIL_SAFE} }; NAMETAB malias_sw[] = { {(char *) "desc", 1, CA_PUBLIC, MALIAS_DESC}, {(char *) "chown", 1, CA_PUBLIC, MALIAS_CHOWN}, {(char *) "add", 1, CA_PUBLIC, MALIAS_ADD}, {(char *) "remove", 1, CA_PUBLIC, MALIAS_REMOVE}, {(char *) "delete", 1, CA_PUBLIC, MALIAS_DELETE}, {(char *) "rename", 1, CA_PUBLIC, MALIAS_RENAME}, {(char *) "list", 1, CA_PUBLIC, MALIAS_LIST}, {(char *) "status", 1, CA_PUBLIC, MALIAS_STATUS} }; NAMETAB motd_sw[] = { {(char *) "brief", 1, CA_WIZARD, MOTD_BRIEF | SW_MULTIPLE}, {(char *) "connect", 1, CA_WIZARD, MOTD_ALL}, {(char *) "down", 1, CA_WIZARD, MOTD_DOWN}, {(char *) "full", 1, CA_WIZARD, MOTD_FULL}, {(char *) "list", 1, CA_PUBLIC, MOTD_LIST}, {(char *) "wizard", 1, CA_WIZARD, MOTD_WIZ}, {NULL, 0, 0, 0} }; NAMETAB notify_sw[] = { {(char *) "all", 1, CA_PUBLIC, NFY_NFYALL}, {(char *) "first", 1, CA_PUBLIC, NFY_NFY}, {NULL, 0, 0, 0} }; NAMETAB open_sw[] = { {(char *) "inventory", 1, CA_PUBLIC, OPEN_INVENTORY}, {(char *) "location", 1, CA_PUBLIC, OPEN_LOCATION}, {NULL, 0, 0, 0} }; NAMETAB pemit_sw[] = { {(char *) "contents", 1, CA_PUBLIC, PEMIT_CONTENTS | SW_MULTIPLE}, {(char *) "object", 1, CA_PUBLIC, 0}, {(char *) "silent", 1, CA_PUBLIC, 0}, {(char *) "list", 1, CA_PUBLIC, PEMIT_LIST | SW_MULTIPLE}, {NULL, 0, 0, 0} }; NAMETAB pose_sw[] = { {(char *) "default", 1, CA_PUBLIC, 0}, {(char *) "nospace", 1, CA_PUBLIC, SAY_NOSPACE}, {NULL, 0, 0, 0} }; NAMETAB ps_sw[] = { {(char *) "all", 1, CA_PUBLIC, PS_ALL | SW_MULTIPLE}, {(char *) "brief", 1, CA_PUBLIC, PS_BRIEF}, {(char *) "long", 1, CA_PUBLIC, PS_LONG}, {(char *) "summary", 1, CA_PUBLIC, PS_SUMM}, {NULL, 0, 0, 0} }; NAMETAB quota_sw[] = { {(char *) "all", 1, CA_GOD, QUOTA_ALL | SW_MULTIPLE}, {(char *) "fix", 1, CA_WIZARD, QUOTA_FIX}, {(char *) "remaining", 1, CA_WIZARD, QUOTA_REM | SW_MULTIPLE}, {(char *) "set", 1, CA_WIZARD, QUOTA_SET}, {(char *) "total", 1, CA_WIZARD, QUOTA_TOT | SW_MULTIPLE}, {NULL, 0, 0, 0} }; NAMETAB set_sw[] = { {(char *) "quiet", 1, CA_PUBLIC, SET_QUIET}, {NULL, 0, 0, 0} }; NAMETAB stats_sw[] = { {(char *) "all", 1, CA_PUBLIC, STAT_ALL}, {(char *) "me", 1, CA_PUBLIC, STAT_ME}, {(char *) "player", 1, CA_PUBLIC, STAT_PLAYER}, {NULL, 0, 0, 0} }; NAMETAB sweep_sw[] = { {(char *) "commands", 3, CA_PUBLIC, SWEEP_COMMANDS | SW_MULTIPLE}, {(char *) "connected", 3, CA_PUBLIC, SWEEP_CONNECT | SW_MULTIPLE}, {(char *) "exits", 1, CA_PUBLIC, SWEEP_EXITS | SW_MULTIPLE}, {(char *) "here", 1, CA_PUBLIC, SWEEP_HERE | SW_MULTIPLE}, {(char *) "inventory", 1, CA_PUBLIC, SWEEP_ME | SW_MULTIPLE}, {(char *) "listeners", 1, CA_PUBLIC, SWEEP_LISTEN | SW_MULTIPLE}, {(char *) "players", 1, CA_PUBLIC, SWEEP_PLAYER | SW_MULTIPLE}, {NULL, 0, 0, 0} }; NAMETAB switch_sw[] = { {(char *) "all", 1, CA_PUBLIC, SWITCH_ANY}, {(char *) "default", 1, CA_PUBLIC, SWITCH_DEFAULT}, {(char *) "first", 1, CA_PUBLIC, SWITCH_ONE}, {NULL, 0, 0, 0} }; NAMETAB teleport_sw[] = { {(char *) "loud", 1, CA_PUBLIC, TELEPORT_DEFAULT}, {(char *) "quiet", 1, CA_PUBLIC, TELEPORT_QUIET}, {NULL, 0, 0, 0} }; NAMETAB toad_sw[] = { {(char *) "no_chown", 1, CA_WIZARD, TOAD_NO_CHOWN | SW_MULTIPLE}, {NULL, 0, 0, 0} }; NAMETAB trig_sw[] = { {(char *) "quiet", 1, CA_PUBLIC, TRIG_QUIET}, {NULL, 0, 0, 0} }; NAMETAB wall_sw[] = { {(char *) "emit", 1, CA_ANNOUNCE, SAY_WALLEMIT}, {(char *) "no_prefix", 1, CA_ANNOUNCE, SAY_NOTAG | SW_MULTIPLE}, {(char *) "pose", 1, CA_ANNOUNCE, SAY_WALLPOSE}, {(char *) "wizard", 1, CA_ANNOUNCE, SAY_WIZSHOUT | SW_MULTIPLE}, {(char *) "admin", 1, CA_ADMIN, SAY_ADMINSHOUT}, {NULL, 0, 0, 0} }; NAMETAB warp_sw[] = { {(char *) "check", 1, CA_WIZARD, TWARP_CLEAN | SW_MULTIPLE}, {(char *) "dump", 1, CA_WIZARD, TWARP_DUMP | SW_MULTIPLE}, {(char *) "idle", 1, CA_WIZARD, TWARP_IDLE | SW_MULTIPLE}, {(char *) "queue", 1, CA_WIZARD, TWARP_QUEUE | SW_MULTIPLE}, {(char *) "events", 1, CA_WIZARD, TWARP_EVENTS | SW_MULTIPLE}, {NULL, 0, 0, 0} }; /* --------------------------------------------------------------------------- * Command table: Definitions for builtin commands, used to build the command * hash table. * * Format: Name Switches Permissions Needed * Key (if any) Calling Seq Handler */ CMDENT command_table[] = { {(char *) "@@", NULL, 0, 0, CS_NO_ARGS, do_comment}, {(char *) "@addcommand", NULL, CA_GOD, 0, CS_TWO_ARG, do_addcommand}, {(char *) "@admin", NULL, CA_WIZARD, 0, CS_TWO_ARG | CS_INTERP, do_admin}, {(char *) "@alias", NULL, CA_NO_GUEST | CA_NO_SLAVE, 0, CS_TWO_ARG, do_alias}, {(char *) "@attribute", attrib_sw, CA_GOD, 0, CS_TWO_ARG | CS_INTERP, do_attribute}, {(char *) "@boot", boot_sw, CA_NO_GUEST | CA_NO_SLAVE, 0, CS_ONE_ARG | CS_INTERP, do_boot}, {(char *) "@cboot", NULL, CA_NO_SLAVE | CA_NO_GUEST, 0, CS_TWO_ARG, do_chboot}, {(char *) "@ccharge", NULL, CA_NO_SLAVE | CA_NO_GUEST, 1, CS_TWO_ARG, do_editchannel}, {(char *) "@cchown", NULL, CA_NO_SLAVE | CA_NO_GUEST, 0, CS_TWO_ARG, do_editchannel}, {(char *) "@ccreate", NULL, CA_NO_SLAVE | CA_NO_GUEST, 0, CS_ONE_ARG, do_createchannel}, {(char *) "@cdestroy", NULL, CA_NO_SLAVE | CA_NO_GUEST, 0, CS_ONE_ARG, do_destroychannel}, {(char *) "@cemit", cemit_sw, CA_NO_SLAVE | CA_NO_GUEST, 0, CS_TWO_ARG, do_cemit}, {(char *) "@chown", NULL, CA_NO_SLAVE | CA_NO_GUEST | CA_GBL_BUILD, CHOWN_ONE, CS_TWO_ARG | CS_INTERP, do_chown}, {(char *) "@chownall", NULL, CA_WIZARD | CA_GBL_BUILD, CHOWN_ALL, CS_TWO_ARG | CS_INTERP, do_chownall}, {(char *) "@chzone", NULL, CA_NO_SLAVE | CA_NO_GUEST | CA_GBL_BUILD, 0, CS_TWO_ARG | CS_INTERP, do_chzone}, {(char *) "@clone", clone_sw, CA_NO_SLAVE | CA_GBL_BUILD | CA_CONTENTS | CA_NO_GUEST, 0, CS_TWO_ARG | CS_INTERP, do_clone}, {(char *) "@clist", clist_sw, CA_NO_SLAVE, 0, CS_NO_ARGS, do_chanlist}, {(char *) "@cstatus", cstatus_sw, CA_NO_SLAVE, 0, CS_ONE_ARG, do_chanstatus}, {(char *) "@coflags", NULL, CA_NO_SLAVE, 4, CS_TWO_ARG, do_editchannel}, {(char *) "@cpattr", NULL, CA_NO_SLAVE | CA_NO_GUEST | CA_GBL_BUILD, 0, CS_TWO_ARG | CS_ARGV, do_cpattr}, {(char *) "@cpflags", NULL, CA_NO_SLAVE, 3, CS_TWO_ARG, do_editchannel}, {(char *) "@create", NULL, CA_NO_SLAVE | CA_GBL_BUILD | CA_CONTENTS | CA_NO_GUEST, 0, CS_TWO_ARG | CS_INTERP, do_create}, {(char *) "@cset", cset_sw, CA_NO_SLAVE, 0, CS_TWO_ARG | CS_INTERP, do_chopen}, {(char *) "@cut", NULL, CA_WIZARD | CA_LOCATION, 0, CS_ONE_ARG | CS_INTERP, do_cut}, {(char *) "@cwho", NULL, CA_NO_SLAVE, 0, CS_ONE_ARG, do_channelwho}, {(char *) "@dbck", NULL, CA_WIZARD, 0, CS_NO_ARGS, do_dbck}, {(char *) "@dbclean", NULL, CA_GOD, 0, CS_NO_ARGS, do_dbclean}, {(char *) "@decompile", decomp_sw, 0, 0, CS_TWO_ARG | CS_INTERP, do_decomp}, {(char *) "@delcommand", NULL, CA_GOD, 0, CS_TWO_ARG, do_delcommand}, {(char *) "@destroy", destroy_sw, CA_NO_SLAVE | CA_NO_GUEST | CA_GBL_BUILD, DEST_ONE, CS_ONE_ARG | CS_INTERP, do_destroy}, /*{(char *)"@destroyall", NULL, CA_WIZARD|CA_GBL_BUILD, DEST_ALL, CS_ONE_ARG, do_destroy}, */ {(char *) "@dig", dig_sw, CA_NO_SLAVE | CA_NO_GUEST | CA_GBL_BUILD, 0, CS_TWO_ARG | CS_ARGV | CS_INTERP, do_dig}, {(char *) "@disable", NULL, CA_WIZARD, GLOB_DISABLE, CS_ONE_ARG, do_global}, {(char *) "@doing", doing_sw, CA_PUBLIC, 0, CS_ONE_ARG, do_doing}, {(char *) "@dolist", dolist_sw, CA_GBL_INTERP, 0, CS_TWO_ARG | CS_CMDARG | CS_NOINTERP | CS_STRIP_AROUND | CS_NO_MACRO, do_dolist}, {(char *) "@drain", NULL, CA_GBL_INTERP | CA_NO_SLAVE | CA_NO_GUEST, NFY_DRAIN, CS_TWO_ARG, do_notify}, {(char *) "@dump", dump_sw, CA_WIZARD, 0, CS_NO_ARGS, do_dump}, {(char *) "@edit", NULL, CA_NO_SLAVE | CA_NO_GUEST, 0, CS_TWO_ARG | CS_ARGV | CS_STRIP_AROUND, do_edit}, {(char *) "@emit", emit_sw, CA_LOCATION | CA_NO_GUEST | CA_NO_SLAVE, SAY_EMIT, CS_ONE_ARG | CS_INTERP, do_say}, {(char *) "@enable", NULL, CA_WIZARD, GLOB_ENABLE, CS_ONE_ARG, do_global}, {(char *) "@entrances", NULL, CA_NO_GUEST, 0, CS_ONE_ARG | CS_INTERP, do_entrances}, {(char *) "@femit", femit_sw, CA_LOCATION | CA_NO_GUEST | CA_NO_SLAVE, PEMIT_FEMIT, CS_TWO_ARG | CS_INTERP, do_pemit}, {(char *) "@find", NULL, 0, 0, CS_ONE_ARG | CS_INTERP, do_find}, {(char *) "@fixdb", fixdb_sw, CA_GOD, 0, CS_TWO_ARG | CS_INTERP, do_fixdb}, /*{(char *)"@fnd", NULL, 0, 0, CS_ONE_ARG|CS_UNPARSE, do_fnd}, */ {(char *) "@force", NULL, CA_NO_SLAVE | CA_GBL_INTERP | CA_NO_GUEST, FRC_COMMAND, CS_TWO_ARG | CS_INTERP | CS_CMDARG | CS_NO_MACRO, do_force}, {(char *) "@fpose", fpose_sw, CA_LOCATION | CA_NO_SLAVE, PEMIT_FPOSE, CS_TWO_ARG | CS_INTERP, do_pemit}, {(char *) "@fsay", NULL, CA_LOCATION | CA_NO_SLAVE, PEMIT_FSAY, CS_TWO_ARG | CS_INTERP, do_pemit}, {(char *) "@function", function_sw, CA_GOD, 0, CS_TWO_ARG | CS_INTERP, do_function}, {(char *) "@halt", halt_sw, CA_NO_SLAVE, 0, CS_ONE_ARG | CS_INTERP, do_halt}, {(char *) "@kick", NULL, CA_WIZARD, QUEUE_KICK, CS_ONE_ARG | CS_INTERP, do_queue}, {(char *) "@last", NULL, CA_NO_GUEST, 0, CS_ONE_ARG | CS_INTERP, do_last}, {(char *) "@link", NULL, CA_NO_SLAVE | CA_GBL_BUILD | CA_NO_GUEST, 0, CS_TWO_ARG | CS_INTERP, do_link}, {(char *) "@list", NULL, 0, 0, CS_ONE_ARG | CS_INTERP, do_list}, {(char *) "@listcommands", NULL, CA_GOD, 0, CS_ONE_ARG, do_listcommands}, {(char *) "@list_file", NULL, CA_WIZARD, 0, CS_ONE_ARG | CS_INTERP, do_list_file}, {(char *) "@listmotd", listmotd_sw, 0, MOTD_LIST, CS_ONE_ARG, do_motd}, {(char *) "@lock", lock_sw, CA_NO_SLAVE, 0, CS_TWO_ARG | CS_INTERP, do_lock}, #ifdef ARBITRARY_LOGFILES {(char *) "@log", NULL, CA_WIZARD, 0, CS_TWO_ARG, do_log}, #endif {(char *) "@mail", mail_sw, CA_NO_SLAVE | CA_NO_GUEST | CA_NO_IC, 0, CS_TWO_ARG | CS_INTERP, do_mail}, {(char *) "@malias", malias_sw, CA_NO_SLAVE | CA_NO_GUEST, 0, CS_TWO_ARG | CS_INTERP, do_malias}, {(char *) "@motd", motd_sw, CA_WIZARD, 0, CS_ONE_ARG, do_motd}, {(char *) "@mvattr", NULL, CA_NO_SLAVE | CA_NO_GUEST | CA_GBL_BUILD, 0, CS_TWO_ARG | CS_ARGV, do_mvattr}, {(char *) "@name", NULL, CA_NO_SLAVE | CA_GBL_BUILD | CA_NO_GUEST, 0, CS_TWO_ARG | CS_INTERP, do_name}, {(char *) "@newpassword", NULL, CA_WIZARD, PASS_ANY, CS_TWO_ARG, do_newpassword}, {(char *) "@notify", notify_sw, CA_GBL_INTERP | CA_NO_SLAVE | CA_NO_GUEST, 0, CS_TWO_ARG, do_notify}, {(char *) "@oemit", NULL, CA_LOCATION | CA_NO_GUEST | CA_NO_SLAVE, PEMIT_OEMIT, CS_TWO_ARG | CS_INTERP, do_pemit}, {(char *) "@open", open_sw, CA_NO_SLAVE | CA_GBL_BUILD | CA_NO_GUEST, 0, CS_TWO_ARG | CS_ARGV | CS_INTERP, do_open}, {(char *) "@parent", NULL, CA_NO_SLAVE | CA_GBL_BUILD | CA_NO_GUEST, 0, CS_TWO_ARG, do_parent}, {(char *) "@password", NULL, CA_NO_GUEST, PASS_MINE, CS_TWO_ARG, do_password}, {(char *) "@pcreate", NULL, CA_WIZARD | CA_GBL_BUILD, PCRE_PLAYER, CS_TWO_ARG, do_pcreate}, {(char *) "@pemit", pemit_sw, CA_NO_GUEST | CA_NO_SLAVE, PEMIT_PEMIT, CS_TWO_ARG | CS_INTERP, do_pemit}, {(char *) "@npemit", pemit_sw, CA_NO_GUEST | CA_NO_SLAVE, PEMIT_PEMIT, CS_TWO_ARG | CS_UNPARSE, do_pemit}, {(char *) "@poor", NULL, CA_GOD, 0, CS_ONE_ARG | CS_INTERP, do_poor}, {(char *) "@power", NULL, 0, 0, CS_TWO_ARG, do_power}, {(char *) "@program", NULL, CA_PUBLIC, 0, CS_TWO_ARG | CS_INTERP, do_prog}, #ifdef USE_PYTHON {(char *) "@python", NULL, CA_WIZARD, 0, CS_INTERP | CS_ONE_ARG, do_python}, #endif {(char *) "@ps", ps_sw, 0, 0, CS_ONE_ARG | CS_INTERP, do_ps}, {(char *) "@quota", quota_sw, 0, 0, CS_TWO_ARG | CS_INTERP, do_quota}, {(char *) "@quitprogram", NULL, CA_PUBLIC, 0, CS_ONE_ARG | CS_INTERP, do_quitprog}, {(char *) "@readcache", NULL, CA_WIZARD, 0, CS_NO_ARGS, do_readcache}, {(char *) "@restart", NULL, CA_WIZARD, 0, CS_NO_ARGS, do_restart}, {(char *) "@robot", NULL, CA_NO_SLAVE | CA_GBL_BUILD | CA_NO_GUEST | CA_PLAYER, PCRE_ROBOT, CS_TWO_ARG, do_pcreate}, {(char *) "@search", NULL, 0, SRCH_SEARCH, CS_ONE_ARG | CS_NOINTERP, do_search}, {(char *) "@set", set_sw, CA_NO_SLAVE | CA_GBL_BUILD | CA_NO_GUEST, 0, CS_TWO_ARG, do_set}, {(char *) "@shutdown", NULL, CA_WIZARD, 0, CS_ONE_ARG, do_shutdown}, {(char *) "@stats", stats_sw, 0, 0, CS_ONE_ARG | CS_INTERP, do_stats}, {(char *) "@sweep", sweep_sw, 0, 0, CS_ONE_ARG, do_sweep}, {(char *) "@switch", switch_sw, CA_GBL_INTERP, 0, CS_TWO_ARG | CS_ARGV | CS_CMDARG | CS_NOINTERP | CS_STRIP_AROUND, do_switch}, {(char *) "@teleport", teleport_sw, CA_NO_GUEST, TELEPORT_DEFAULT, CS_TWO_ARG | CS_INTERP, do_teleport}, {(char *) "@timewarp", warp_sw, CA_WIZARD, 0, CS_ONE_ARG | CS_INTERP, do_timewarp}, {(char *) "@toad", toad_sw, CA_WIZARD, 0, CS_TWO_ARG | CS_INTERP, do_toad}, {(char *) "@trigger", trig_sw, CA_GBL_INTERP, 0, CS_TWO_ARG | CS_ARGV, do_trigger}, {(char *) "@unlink", NULL, CA_NO_SLAVE | CA_GBL_BUILD, 0, CS_ONE_ARG | CS_INTERP, do_unlink}, {(char *) "@unlock", lock_sw, CA_NO_SLAVE, 0, CS_ONE_ARG | CS_INTERP, do_unlock}, {(char *) "@verb", NULL, CA_GBL_INTERP | CA_NO_SLAVE, 0, CS_TWO_ARG | CS_ARGV | CS_INTERP | CS_STRIP_AROUND, do_verb}, {(char *) "@wait", NULL, CA_GBL_INTERP, 0, CS_TWO_ARG | CS_CMDARG | CS_NOINTERP | CS_STRIP_AROUND | CS_NO_MACRO, do_wait}, {(char *) "@wall", wall_sw, CA_ANNOUNCE, SAY_SHOUT, CS_ONE_ARG | CS_INTERP, do_say}, {(char *) "@wipe", wall_sw, CA_NO_SLAVE | CA_NO_GUEST | CA_GBL_BUILD, 0, CS_ONE_ARG | CS_INTERP, do_wipe}, {(char *) "addcom", NULL, CA_NO_SLAVE | CA_NO_IC, 0, CS_TWO_ARG, do_addcom}, {(char *) "allcom", NULL, CA_NO_SLAVE | CA_NO_IC, 0, CS_ONE_ARG, do_allcom}, {(char *) "comlist", NULL, CA_NO_SLAVE | CA_NO_IC, 0, CS_NO_ARGS, do_comlist}, {(char *) "comtitle", NULL, CA_NO_SLAVE | CA_NO_IC, 0, CS_TWO_ARG, do_comtitle}, {(char *) "clearcom", NULL, CA_NO_SLAVE | CA_NO_IC, 0, CS_NO_ARGS, do_clearcom}, {(char *) "delcom", NULL, CA_NO_SLAVE | CA_NO_IC, 0, CS_ONE_ARG, do_delcom}, {(char *) "drop", drop_sw, CA_NO_SLAVE | CA_CONTENTS | CA_LOCATION | CA_NO_GUEST, 0, CS_ONE_ARG | CS_INTERP, do_drop}, {(char *) "enter", enter_sw, CA_LOCATION, 0, CS_ONE_ARG | CS_INTERP, do_enter}, {(char *) "examine", examine_sw, 0, 0, CS_ONE_ARG | CS_INTERP, do_examine}, {(char *) "get", get_sw, CA_LOCATION | CA_NO_GUEST, 0, CS_ONE_ARG | CS_INTERP, do_get}, {(char *) "give", give_sw, CA_LOCATION | CA_NO_GUEST, 0, CS_TWO_ARG | CS_INTERP, do_give}, {(char *) "goto", goto_sw, CA_LOCATION | CA_NO_SLAVE, 0, CS_ONE_ARG | CS_INTERP, do_move}, {(char *) "help", NULL, 0, HELP_HELP, CS_ONE_ARG, do_help}, {(char *) "inventory", NULL, 0, LOOK_INVENTORY, CS_NO_ARGS, do_inventory}, {(char *) "kill", NULL, CA_WIZARD /*CA_NO_GUEST|CA_NO_SLAVE */ , KILL_KILL, CS_TWO_ARG | CS_INTERP, do_kill}, {(char *) "leave", leave_sw, CA_LOCATION, 0, CS_NO_ARGS | CS_INTERP, do_leave}, {(char *) "look", look_sw, CA_LOCATION, LOOK_LOOK, CS_ONE_ARG | CS_INTERP, do_look}, {(char *) "news", NULL, 0, HELP_NEWS, CS_ONE_ARG, do_help}, {(char *) "page", NULL, CA_NO_SLAVE, 0, CS_TWO_ARG | CS_INTERP, do_page}, {(char *) "pose", pose_sw, CA_LOCATION | CA_NO_SLAVE, SAY_POSE, CS_ONE_ARG | CS_INTERP, do_say}, {(char *) "say", NULL, CA_LOCATION | CA_NO_SLAVE, SAY_SAY, CS_ONE_ARG | CS_INTERP, do_say}, {(char *) "score", NULL, 0, LOOK_SCORE, CS_NO_ARGS, do_score}, {(char *) "slay", NULL, CA_WIZARD, KILL_SLAY, CS_TWO_ARG | CS_INTERP, do_kill}, {(char *) "think", NULL, CA_NO_SLAVE, 0, CS_ONE_ARG, do_think}, {(char *) "use", NULL, CA_NO_SLAVE | CA_GBL_INTERP, 0, CS_ONE_ARG | CS_INTERP, do_use}, {(char *) "version", NULL, 0, 0, CS_NO_ARGS, do_version}, {(char *) "whisper", NULL, CA_LOCATION | CA_NO_SLAVE, PEMIT_WHISPER, CS_TWO_ARG | CS_INTERP, do_pemit}, {(char *) "wizhelp", NULL, CA_WIZARD, HELP_WIZHELP, CS_ONE_ARG, do_help}, {(char *) "+show", NULL, CA_NO_SLAVE | CA_NO_IC, 0, CS_TWO_ARG, do_show}, {(char *) "+rolls", NULL, CA_NO_SLAVE, 0, CS_NO_ARGS, do_show_stat}, {(char *) "+charclear", NULL, CA_WIZARD, 0, CS_ONE_ARG, do_charclear}, #ifdef HUDINFO_SUPPORT {(char *) "hudinfo", NULL, CA_PUBLIC, 0, CS_ONE_ARG, fake_hudinfo}, #endif {(char *) PLUSHELP_COMMAND, NULL, 0, HELP_PLUSHELP, CS_ONE_ARG, do_help}, {(char *) "wiznews", NULL, CA_WIZARD, HELP_WIZNEWS, CS_ONE_ARG, do_help}, {(char *) "doing", NULL, CA_PUBLIC, CMD_DOING, CS_ONE_ARG, logged_out}, {(char *) "quit", NULL, CA_PUBLIC, CMD_QUIT, CS_NO_ARGS, logged_out}, {(char *) "logout", NULL, CA_PUBLIC, CMD_LOGOUT, CS_NO_ARGS, logged_out}, {(char *) "who", NULL, CA_PUBLIC, CMD_WHO, CS_ONE_ARG, logged_out}, {(char *) "session", NULL, CA_PUBLIC, CMD_SESSION, CS_ONE_ARG, logged_out}, {(char *) "outputprefix", NULL, CA_PUBLIC, CMD_PREFIX, CS_ONE_ARG, logged_out}, {(char *) "outputsuffix", NULL, CA_PUBLIC, CMD_SUFFIX, CS_ONE_ARG, logged_out}, {(char *) "puebloclient", NULL, CA_PUBLIC, CMD_PUEBLOCLIENT, CS_ONE_ARG, logged_out}, {(char *) "\\", NULL, CA_NO_GUEST | CA_LOCATION | CF_DARK | CA_NO_SLAVE, SAY_PREFIX, CS_ONE_ARG | CS_INTERP, do_say}, {(char *) "#", NULL, CA_NO_SLAVE | CA_GBL_INTERP | CF_DARK, 0, CS_ONE_ARG | CS_INTERP | CS_CMDARG, do_force_prefixed}, {(char *) ":", NULL, CA_LOCATION | CF_DARK, SAY_PREFIX, CS_ONE_ARG | CS_INTERP | CS_LEADIN, do_say}, {(char *) ";", NULL, CA_LOCATION | CF_DARK, SAY_PREFIX, CS_ONE_ARG | CS_INTERP | CS_LEADIN, do_say}, #ifdef USE_PYTHON {(char *) ",", NULL, CA_WIZARD, 0, CS_ONE_ARG | CS_LEADIN | CS_INTERP, do_python}, #endif {(char *) "\"", NULL, CA_LOCATION | CF_DARK, SAY_PREFIX, CS_ONE_ARG | CS_INTERP | CS_LEADIN, do_say}, {(char *) "&", NULL, CA_NO_GUEST | CA_NO_SLAVE | CF_DARK, 0, CS_TWO_ARG | CS_LEADIN, do_setvattr}, {(char *) "-", NULL, CA_NO_GUEST | CA_NO_SLAVE | CF_DARK, 0, CS_ONE_ARG | CS_LEADIN, do_postpend}, {(char *) "~", NULL, CA_NO_GUEST | CA_NO_SLAVE | CF_DARK, 0, CS_ONE_ARG | CS_LEADIN, do_prepend}, #ifdef SQL_SUPPORT {(char *) "@query", query_sw, CA_WIZARD, 0, CS_TWO_ARG, do_query}, #endif {(char *) NULL, NULL, 0, 0, 0, NULL} }; CMDENT *prefix_cmds[256]; CMDENT *goto_cmdp; void init_cmdtab(void) { CMDENT *cp; ATTR *ap; char *p, *q; char *cbuff; hashinit(&mudstate.command_htab, 250 * HASH_FACTOR); /* * Load attribute-setting commands */ cbuff = alloc_sbuf("init_cmdtab"); for(ap = attr; ap->name; ap++) { if((ap->flags & AF_NOCMD) == 0) { p = cbuff; *p++ = '@'; for(q = (char *) ap->name; *q; p++, q++) *p = ToLower(*q); *p = '\0'; cp = (CMDENT *) malloc(sizeof(CMDENT)); cp->cmdname = (char *) strsave(cbuff); cp->perms = CA_NO_GUEST | CA_NO_SLAVE; cp->switches = NULL; if(ap->flags & (AF_WIZARD | AF_MDARK)) { cp->perms |= CA_WIZARD; } cp->extra = ap->number; cp->callseq = CS_TWO_ARG; cp->handler = do_setattr; hashadd(cp->cmdname, (int *) cp, &mudstate.command_htab); } } free_sbuf(cbuff); /* * Load the builtin commands */ for(cp = command_table; cp->cmdname; cp++) hashadd(cp->cmdname, (int *) cp, &mudstate.command_htab); set_prefix_cmds(); goto_cmdp = (CMDENT *) hashfind("goto", &mudstate.command_htab); } void set_prefix_cmds() { int i; /* * Load the command prefix table. Note - these commands can never * * * * * * * be typed in by a user because commands are lowercased * * before * * * * the * hash table is checked. The names are * * abbreviated to * * * minimise * * name checking time. */ for(i = 0; i < A_USER_START; i++) prefix_cmds[i] = NULL; prefix_cmds['"'] = (CMDENT *) hashfind((char *) "\"", &mudstate.command_htab); prefix_cmds[':'] = (CMDENT *) hashfind((char *) ":", &mudstate.command_htab); prefix_cmds[';'] = (CMDENT *) hashfind((char *) ";", &mudstate.command_htab); prefix_cmds['\\'] = (CMDENT *) hashfind((char *) "\\", &mudstate.command_htab); prefix_cmds['#'] = (CMDENT *) hashfind((char *) "#", &mudstate.command_htab); prefix_cmds['&'] = (CMDENT *) hashfind((char *) "&", &mudstate.command_htab); prefix_cmds['-'] = (CMDENT *) hashfind((char *) "-", &mudstate.command_htab); prefix_cmds['~'] = (CMDENT *) hashfind((char *) "~", &mudstate.command_htab); #ifdef USE_PYTHON prefix_cmds[','] = (CMDENT *) hashfind((char *) ",", &mudstate.command_htab); #endif } /* * Returns 1 if player is in an IC location, 0 if not. Take into account * the ooc_comsys directive. */ int In_IC_Loc(dbref player) { dbref d = Location(player); int z = 0; while (isPlayer(d)) { int od = d; if((d = Location(d)) == od) break; if(z++ >= 100) break; } if(mudconf.btech_ooc_comsys && !Gagged(player)) return 0; else if(In_Character(d) || Gagged(player)) return 1; return 0; } /* end In_IC_Loc() */ /* * --------------------------------------------------------------------------- * * check_access: Check if player has access to function. */ int check_access(player, mask) dbref player; int mask; { int succ, fail; if(mask & CA_DISABLED) return 0; if(God(player) || mudstate.initializing) return 1; succ = fail = 0; if(mask & CA_GOD) fail++; if(mask & CA_WIZARD) { if(Wizard(player)) succ++; else fail++; } if((succ == 0) && (mask & CA_ADMIN)) { if(WizRoy(player)) succ++; else fail++; } if((succ == 0) && (mask & CA_ANNOUNCE)) { if(Announce(player)) succ++; else fail++; } if((succ == 0) && (mask & CA_IMMORTAL)) { if(Immortal(player)) succ++; else fail++; } if((succ == 0) && (mask & CA_BUILDER)) { if(Builder(player)) succ++; else fail++; } if((succ == 0) && (mask & CA_ROBOT)) { if(Robot(player)) succ++; else fail++; } if(succ > 0) fail = 0; if(fail > 0) return 0; /* * Check for forbidden flags. */ if(!Wizard(player) && (((mask & CA_NO_HAVEN) && Player_haven(player)) || ((mask & CA_NO_ROBOT) && Robot(player)) || ((mask & CA_NO_SLAVE) && Slave(player)) || ((mask & CA_NO_SUSPECT) && Suspect(player)) || ((mask & CA_NO_GUEST) && Guest(player)) || (!mudconf.btech_ooc_comsys && (mask & CA_NO_IC) && In_IC_Loc(player)) || ((mask & CA_NO_IC) && Gagged(player)) )) return 0; return 1; } /* * --------------------------------------------------------------------------- * * process_cmdent: Perform indicated command with passed args. */ void process_cmdent(CMDENT * cmdp, char *switchp, dbref player, dbref cause, int interactive, char *arg, char *unp_command, char *cargs[], int ncargs) { char *buf1, *buf2, tchar, *bp, *str, *buff, *s, *j, *new; char *args[MAX_ARG]; int nargs, i, fail, interp, key, xkey, aflags; int hasswitch = 0; dbref aowner; char *aargs[10]; ADDENT *add; #define Protect(x) (cmdp->perms & x) /* * Perform object type checks. */ fail = 0; if(Protect(CA_LOCATION) && !Has_location(player)) fail++; if(Protect(CA_CONTENTS) && !Has_contents(player)) fail++; if(Protect(CA_PLAYER) && (Typeof(player) != TYPE_PLAYER)) fail++; if(fail > 0) { notify(player, "Command incompatible with invoker type."); return; } /* * Check global flags */ if((!Builder(player)) && Protect(CA_GBL_BUILD) && !(mudconf.control_flags & CF_BUILD)) { notify(player, "Sorry, building is not allowed now."); return; } if(Protect(CA_GBL_INTERP) && !(mudconf.control_flags & CF_INTERP)) { notify(player, "Sorry, queueing and triggering are not allowed now."); return; } key = cmdp->extra & ~SW_MULTIPLE; if(key & SW_GOT_UNIQUE) { i = 1; key = key & ~SW_GOT_UNIQUE; } else { i = 0; } /* * Check if we have permission to execute the command */ /* Asumption: base command permission required for all sub-commands */ if(!check_access(player, cmdp->perms)) { notify(player, "Permission denied."); return; } /* * Check command switches. Note that there may be more than one, * * * * * * * * * * * and that we OR all of them together along with * the * extra * value * * * from * the command table to produce the * key * value in * the handler * * * call. */ if(switchp && cmdp->switches) { do { buf1 = (char *) index(switchp, '/'); if(buf1) *buf1++ = '\0'; xkey = search_nametab(player, cmdp->switches, switchp); if(xkey == -1) { notify_printf(player, "Unrecognized switch '%s' for command '%s'.", switchp, cmdp->cmdname); return; } else if(xkey == -2) { notify(player, "Permission denied."); return; } else if(!(xkey & SW_MULTIPLE)) { if(i == 1) { notify(player, "Illegal combination of switches."); return; } i = 1; } else { xkey &= ~SW_MULTIPLE; } key |= xkey; switchp = buf1; hasswitch = 1; } while (buf1); } else if(switchp && !(cmdp->callseq & CS_ADDED)) { notify_printf(player, "Command %s does not take switches.", cmdp->cmdname); return; } /* * We are allowed to run the command. Now, call the handler using * the appropriate calling sequence and arguments. */ if((cmdp->callseq & CS_INTERP) || !(interactive || (cmdp->callseq & CS_NOINTERP))) interp = EV_EVAL | EV_STRIP; else if(cmdp->callseq & CS_STRIP) interp = EV_STRIP; else if(cmdp->callseq & CS_STRIP_AROUND) interp = EV_STRIP_AROUND; else interp = 0; switch (cmdp->callseq & CS_NARG_MASK) { case CS_NO_ARGS: /* * <cmd> (no args) */ (*(cmdp->handler)) (player, cause, key); break; case CS_ONE_ARG: /* * <cmd> <arg> */ /* * If an unparsed command, just give it to the handler */ if(cmdp->callseq & CS_UNPARSE) { (*(cmdp->handler)) (player, unp_command); break; } /* Interpret if necessary, but not twice for CS_ADDED */ if((interp & EV_EVAL) && !(cmdp->callseq & CS_ADDED)) { buf1 = bp = alloc_lbuf("process_cmdent"); str = arg; exec(buf1, &bp, 0, player, cause, interp | EV_FCHECK | EV_TOP, &str, cargs, ncargs); *bp = '\0'; } else buf1 = parse_to(&arg, '\0', interp | EV_TOP); /* * Call the correct handler */ if(cmdp->callseq & CS_CMDARG) { (*(cmdp->handler)) (player, cause, key, buf1, cargs, ncargs); } else { if(cmdp->callseq & CS_ADDED) { for(add = (ADDENT *) cmdp->handler; add != NULL; add = add->next) { buff = atr_get(add->thing, add->atr, &aowner, &aflags); /* Skip the '$' character, and the next */ for(s = buff + 2; *s && (*s != ':'); s++); if(!*s) break; *s++ = '\0'; if(!(cmdp->callseq & CS_LEADIN)) for(j = unp_command; *j && (*j != ' '); j++); else for(j = unp_command; *j; j++); new = alloc_lbuf("process_cmdent.soft"); bp = new; if(!*j) { /* No args */ if(!(cmdp->callseq & CS_LEADIN)) { safe_str(cmdp->cmdname, new, &bp); } else { safe_str(unp_command, new, &bp); } if(switchp) { safe_chr('/', new, &bp); safe_str(switchp, new, &bp); } *bp = '\0'; } else { j++; safe_str(cmdp->cmdname, new, &bp); if(switchp) { safe_chr('/', new, &bp); safe_str(switchp, new, &bp); } safe_chr(' ', new, &bp); safe_str(j, new, &bp); *bp = '\0'; } if(wild(buff + 1, new, aargs, 10)) { wait_que(add->thing, player, 0, NOTHING, 0, s, aargs, 10, mudstate.global_regs); for(i = 0; i < 10; i++) { if(aargs[i]) free_lbuf(aargs[i]); } } free_lbuf(new); free_lbuf(buff); } } else (*(cmdp->handler)) (player, cause, key, buf1); } /* * Free the buffer if one was allocated */ if(interp & EV_EVAL) free_lbuf(buf1); break; case CS_TWO_ARG: /* * <cmd> <arg1> = <arg2> */ /* * Interpret ARG1 */ buf2 = parse_to(&arg, '=', EV_STRIP_TS); /* * Handle when no '=' was specified */ if(!arg || (arg && !*arg)) { arg = &tchar; *arg = '\0'; } buf1 = bp = alloc_lbuf("process_cmdent.2"); str = buf2; exec(buf1, &bp, 0, player, cause, EV_STRIP | EV_FCHECK | EV_EVAL | EV_TOP, &str, cargs, ncargs); *bp = '\0'; if(cmdp->callseq & CS_ARGV) { /* * Arg2 is ARGV style. Go get the args */ parse_arglist(player, cause, arg, '\0', interp | EV_STRIP_LS | EV_STRIP_TS, args, MAX_ARG, cargs, ncargs); for(nargs = 0; (nargs < MAX_ARG) && args[nargs]; nargs++); /* * Call the correct command handler */ if(cmdp->callseq & CS_CMDARG) { (*(cmdp->handler)) (player, cause, key, buf1, args, nargs, cargs, ncargs); } else { (*(cmdp->handler)) (player, cause, key, buf1, args, nargs); } /* * Free the argument buffers */ for(i = 0; i <= nargs; i++) if(args[i]) free_lbuf(args[i]); } else { /* * Arg2 is normal style. Interpret if needed */ if(interp & EV_EVAL) { buf2 = bp = alloc_lbuf("process_cmdent.3"); str = arg; exec(buf2, &bp, 0, player, cause, interp | EV_FCHECK | EV_TOP, &str, cargs, ncargs); *bp = '\0'; } else if(cmdp->callseq & CS_UNPARSE) { buf2 = parse_to(&arg, '\0', interp | EV_TOP | EV_NO_COMPRESS); } else { buf2 = parse_to(&arg, '\0', interp | EV_STRIP_LS | EV_STRIP_TS | EV_TOP); } /* * Call the correct command handler */ if(cmdp->callseq & CS_CMDARG) { (*(cmdp->handler)) (player, cause, key, buf1, buf2, cargs, ncargs); } else { (*(cmdp->handler)) (player, cause, key, buf1, buf2); } /* * Free the buffer, if needed */ if(interp & EV_EVAL) free_lbuf(buf2); } /* * Free the buffer obtained by evaluating Arg1 */ free_lbuf(buf1); break; } return; } /* * --------------------------------------------------------------------------- * * process_command: Execute a command. */ void process_command(dbref player, dbref cause, int interactive, char *command, char *args[], int nargs) { char *p, *q, *arg, *lcbuf, *slashp, *cmdsave, *bp, *str; int succ, aflags, i; dbref exit, aowner; CMDENT *cmdp; char *macroout; int macerr; int eins = 1, null = 0; DESC *d; /* * Robustify player */ cmdsave = mudstate.debug_cmd; mudstate.debug_cmd = (char *) "< process_command >"; if(!command) { abort(); } if(!Good_obj(player)) { STARTLOG(LOG_BUGS, "CMD", "PLYR") { lcbuf = alloc_mbuf("process_command.LOG.badplayer"); sprintf(lcbuf, "Bad player in process_command: %d", player); log_text(lcbuf); free_mbuf(lcbuf); ENDLOG; } mudstate.debug_cmd = cmdsave; goto exit; } // if(isPlayer(player)) choke_player(player); /* * Make sure player isn't going or halted */ if(Going(player) || (Halted(player) && !((Typeof(player) == TYPE_PLAYER) && interactive))) { notify_printf(Owner(player), "Attempt to execute command by halted object #%d", player); mudstate.debug_cmd = cmdsave; goto exit; } if(Suspect(player)) { STARTLOG(LOG_SUSPECTCMDS | LOG_ALLCOMMANDS, "CMD", "SUS") { log_name_and_loc(player); lcbuf = alloc_lbuf("process_command.LOG.allcmds"); sprintf(lcbuf, " entered: '%s'", command); log_text(lcbuf); free_lbuf(lcbuf); ENDLOG; } send_channel("SuspectsLog", tprintf("%s (#%d) (in #%d) entered: %s", Name(player), player, Location(player), command)); } else { STARTLOG(LOG_ALLCOMMANDS, "CMD", "ALL") { log_name_and_loc(player); lcbuf = alloc_lbuf("process_command.LOG.allcmds"); sprintf(lcbuf, " entered: '%s'", command); log_text(lcbuf); free_lbuf(lcbuf); ENDLOG; } } /* * Reset recursion limits */ mudstate.func_nest_lev = 0; mudstate.func_invk_ctr = 0; mudstate.ntfy_nest_lev = 0; mudstate.lock_nest_lev = 0; if(Verbose(player)) notify_printf(Owner(player), "%s] %s", Name(player), command); /* * Eat leading whitespace, and space-compress if configured */ while (*command && isspace(*command)) command++; mudstate.debug_cmd = command; /* * Can we fix the @npemit thing? */ if(mudconf.space_compress && strncmp(command, "@npemit", 7)) { p = q = command; while (*p) { while (*p && !isspace(*p)) *q++ = *p++; while (*p && isspace(*p)) p++; if(*p) *q++ = ' '; } *q = '\0'; } /* * Now comes the fun stuff. First check for single-letter leadins. * We check these before checking HOME because * they are among the most frequently executed commands, * and they can never be the HOME command. */ i = command[0] & 0xff; if((prefix_cmds[i] != NULL) && command[0]) { process_cmdent(prefix_cmds[i], NULL, player, cause, interactive, command, command, args, nargs); mudstate.debug_cmd = cmdsave; goto exit; } if(mudconf.have_macros && (command[0] == '.') && interactive) { macerr = do_macro(player, command, ¯oout); if(!macerr) goto exit; if(macerr == 1) { StringCopy(command, macroout); free_lbuf(macroout); } } else macerr = 0; if(mudconf.have_comsys && !Slave(player)) if(!do_comsystem(player, command)) goto exit; /* Handle mecha stuff.. */ if(mudconf.have_specials && !Slave(player)) if(HandledCommand(player, Location(player), command)) goto exit; /* * Check for the HOME command */ if(string_compare(command, "home") == 0) { if(((Fixed(player)) || (Fixed(Owner(player)))) && !(WizRoy(player))) { notify(player, mudconf.fixed_home_msg); goto exit; } do_move(player, cause, 0, "home"); mudstate.debug_cmd = cmdsave; goto exit; } /* * Only check for exits if we may use the goto command */ if(check_access(player, goto_cmdp->perms)) { /* * Check for an exit name */ init_match_check_keys(player, command, TYPE_EXIT); match_exit_with_parents(); exit = last_match_result(); if(exit != NOTHING) { move_exit(player, exit, 0, "You can't go that way.", 0); mudstate.debug_cmd = cmdsave; goto exit; } /* * Check for an exit in the master room */ init_match_check_keys(player, command, TYPE_EXIT); match_master_exit(); exit = last_match_result(); if(exit != NOTHING) { move_exit(player, exit, 1, NULL, 0); mudstate.debug_cmd = cmdsave; goto exit; } } /* * Set up a lowercase command and an arg pointer for the hashed * command check. Since some types of argument * processing destroy the arguments, make a copy so that * we keep the original command line intact. Store the * edible copy in lcbuf after the lowercased command. */ /* * Removed copy of the rest of the command, since it's ok do allow * it to be trashed. -dcm */ lcbuf = alloc_lbuf("process_commands.LCbuf"); for(p = command, q = lcbuf; *p && !isspace(*p); p++, q++) *q = ToLower(*p); /* * Make lowercase command */ *q++ = '\0'; /* * Terminate command */ while (*p && isspace(*p)) p++; /* * Skip spaces before arg */ arg = p; /* * Remember where arg starts */ /* * Strip off any command switches and save them */ slashp = (char *) index(lcbuf, '/'); if(slashp) *slashp++ = '\0'; /* * Check for a builtin command (or an alias of a builtin command) */ cmdp = (CMDENT *) hashfind(lcbuf, &mudstate.command_htab); if(cmdp != NULL) { if((cmdp->callseq & CS_NO_MACRO) && macerr == 1) notify(player, "This command is unavailable as macro. Please use an attribute instead."); else process_cmdent(cmdp, slashp, player, cause, interactive, arg, command, args, nargs); free_lbuf(lcbuf); mudstate.debug_cmd = cmdsave; goto exit; } /* * Check for enter and leave aliases, user-defined commands on the * * * * * * * player, other objects where the player is, on objects in * * the * * * * * player's inventory, and on the room that holds * * the * player. * We * * * evaluate the command line here to allow * * chains * of * $-commands to * * * work. */ bp = lcbuf; str = command; exec(lcbuf, &bp, 0, player, cause, EV_EVAL | EV_FCHECK | EV_STRIP | EV_TOP, &str, args, nargs); *bp = '\0'; succ = 0; /* * Idea for enter/leave aliases from R'nice@TinyTIM */ if(Has_location(player) && Good_obj(Location(player))) { /* Check for a leave alias */ p = atr_pget(Location(player), A_LALIAS, &aowner, &aflags); if(p && *p) { if(matches_exit_from_list(lcbuf, p)) { free_lbuf(lcbuf); free_lbuf(p); do_leave(player, player, 0); goto exit; } } free_lbuf(p); /* * Check for enter aliases */ DOLIST(exit, Contents(Location(player))) { p = atr_pget(exit, A_EALIAS, &aowner, &aflags); if(p && *p) { if(matches_exit_from_list(lcbuf, p)) { free_lbuf(lcbuf); free_lbuf(p); do_enter_internal(player, exit, 0); goto exit; } } free_lbuf(p); } } /* * Check for $-command matches on me */ if(mudconf.match_mine && (!(No_Command(player)))) { if(((Typeof(player) != TYPE_PLAYER) || mudconf.match_mine_pl) && (atr_match(player, player, AMATCH_CMD, lcbuf, 1) > 0)) { succ++; } } /* * Check for $-command matches on nearby things and on my room */ if(Has_location(player)) { succ += list_check(Contents(Location(player)), player, AMATCH_CMD, lcbuf, 1); if(!(No_Command(Location(player)))) if(atr_match(Location(player), player, AMATCH_CMD, lcbuf, 1) > 0) { succ++; } } /* * Check for $-command matches in my inventory */ if(Has_contents(player)) succ += list_check(Contents(player), player, AMATCH_CMD, lcbuf, 1); /* * now do check on zones */ if((!succ) && mudconf.have_zones && (Zone(Location(player)) != NOTHING)) { if(Typeof(Zone(Location(player))) == TYPE_ROOM) { /* * zone of player's location is a parent room */ if(Location(player) != Zone(player)) { /* * check parent room exits */ init_match_check_keys(player, command, TYPE_EXIT); match_zone_exit(); exit = last_match_result(); if(exit != NOTHING) { move_exit(player, exit, 1, NULL, 0); mudstate.debug_cmd = cmdsave; goto exit; } succ += list_check(Contents(Zone(Location(player))), player, AMATCH_CMD, lcbuf, 1); } /* * * end of parent room checks */ } else /* * try matching commands on area zone object */ if((!succ) && mudconf.have_zones && (Zone(Location(player)) != NOTHING) && (!(No_Command(Zone(Location(player)))))) succ += atr_match(Zone(Location(player)), player, AMATCH_CMD, lcbuf, 1); } /* * * end of matching on zone of player's * * * * * * * location */ /* * if nothing matched with parent room/zone object, try matching * zone commands on the player's personal zone */ if((!succ) && mudconf.have_zones && (Zone(player) != NOTHING) && (!(No_Command(Zone(player)))) && (Zone(Location(player)) != Zone(player))) { succ += atr_match(Zone(player), player, AMATCH_CMD, lcbuf, 1); } /* * If we didn't find anything, try in the master room */ if(!succ) { if(Good_obj(mudconf.master_room) && Has_contents(mudconf.master_room)) { succ += list_check(Contents(mudconf.master_room), player, AMATCH_CMD, lcbuf, 0); if(!(No_Command(mudconf.master_room))) if(atr_match(mudconf.master_room, player, AMATCH_CMD, lcbuf, 0) > 0) { succ++; } } } free_lbuf(lcbuf); /* * If we still didn't find anything, tell how to get help. */ if(!succ) { notify(player, "Huh? (Type \"help\" for help.)"); STARTLOG(LOG_BADCOMMANDS, "CMD", "BAD") { log_name_and_loc(player); lcbuf = alloc_lbuf("process_commands.LOG.badcmd"); sprintf(lcbuf, " entered: '%s'", command); log_text(lcbuf); free_lbuf(lcbuf); ENDLOG; } } mudstate.debug_cmd = cmdsave; exit: // if(isPlayer(player)) release_player(player); return; } /* * --------------------------------------------------------------------------- * * list_cmdtable: List internal commands. */ static void list_cmdtable(dbref player) { CMDENT *cmdp; char *buf, *bp, *cp; buf = alloc_lbuf("list_cmdtable"); bp = buf; for(cp = (char *) "Commands:"; *cp; cp++) *bp++ = *cp; for(cmdp = command_table; cmdp->cmdname; cmdp++) { if(check_access(player, cmdp->perms)) { if(!(cmdp->perms & CF_DARK)) { *bp++ = ' '; for(cp = cmdp->cmdname; *cp; cp++) *bp++ = *cp; } } } *bp = '\0'; /* * Players get the list of logged-out cmds too */ if(Typeof(player) == TYPE_PLAYER) display_nametab(player, logout_cmdtable, buf, 1); else notify(player, buf); free_lbuf(buf); } /* * --------------------------------------------------------------------------- * * list_attrtable: List available attributes. */ static void list_attrtable(dbref player) { ATTR *ap; char *buf, *bp, *cp; buf = alloc_lbuf("list_attrtable"); bp = buf; for(cp = (char *) "Attributes:"; *cp; cp++) *bp++ = *cp; for(ap = attr; ap->name; ap++) { if(See_attr(player, player, ap, player, 0)) { *bp++ = ' '; for(cp = (char *) (ap->name); *cp; cp++) *bp++ = *cp; } } *bp = '\0'; raw_notify(player, buf); free_lbuf(buf); } #if 0 /* Currently unused function */ /* * --------------------------------------------------------------------------- * * list_ntab_flags: List flags field of an ntab. */ static void list_ntab_flags(player, ntab, flaglist) dbref player; NAMETAB *ntab, *flaglist; { char *buff; NAMETAB *np; buff = alloc_sbuf("list_attraccess"); for(np = ntab; np->name; np++) { if(check_access(player, np->perm)) { sprintf(buff, "%s:", np->name); listset_nametab(player, flaglist, np->flag, buff, 1); } } free_sbuf(buff); } #endif /* * --------------------------------------------------------------------------- * * list_cmdaccess: List access commands. */ NAMETAB access_nametab[] = { {(char *) "god", 2, CA_GOD, CA_GOD}, {(char *) "wizard", 3, CA_WIZARD, CA_WIZARD}, {(char *) "builder", 6, CA_WIZARD, CA_BUILDER}, {(char *) "immortal", 3, CA_WIZARD, CA_IMMORTAL}, {(char *) "robot", 2, CA_WIZARD, CA_ROBOT}, {(char *) "no_haven", 4, CA_PUBLIC, CA_NO_HAVEN}, {(char *) "no_robot", 4, CA_WIZARD, CA_NO_ROBOT}, {(char *) "no_slave", 5, CA_PUBLIC, CA_NO_SLAVE}, {(char *) "no_suspect", 5, CA_WIZARD, CA_NO_SUSPECT}, {(char *) "no_guest", 5, CA_WIZARD, CA_NO_GUEST}, {(char *) "global_build", 8, CA_PUBLIC, CA_GBL_BUILD}, {(char *) "global_interp", 8, CA_PUBLIC, CA_GBL_INTERP}, {(char *) "disabled", 4, CA_GOD, CA_DISABLED}, {(char *) "need_location", 6, CA_PUBLIC, CA_LOCATION}, {(char *) "need_contents", 6, CA_PUBLIC, CA_CONTENTS}, {(char *) "need_player", 6, CA_PUBLIC, CA_PLAYER}, {(char *) "dark", 4, CA_GOD, CF_DARK}, {NULL, 0, 0, 0} }; static void list_cmdaccess(dbref player) { char *buff, *p, *q; CMDENT *cmdp; ATTR *ap; buff = alloc_sbuf("list_cmdaccess"); for(cmdp = command_table; cmdp->cmdname; cmdp++) { if(check_access(player, cmdp->perms)) { if(!(cmdp->perms & CF_DARK)) { sprintf(buff, "%s:", cmdp->cmdname); listset_nametab(player, access_nametab, cmdp->perms, buff, 1); } } } for(ap = attr; ap->name; ap++) { p = buff; *p++ = '@'; for(q = (char *) ap->name; *q; p++, q++) *p = ToLower(*q); if(ap->flags & AF_NOCMD) continue; *p = '\0'; cmdp = (CMDENT *) hashfind(buff, &mudstate.command_htab); if(cmdp == NULL) continue; if(!check_access(player, cmdp->perms)) continue; if(!(cmdp->perms & CF_DARK)) { sprintf(buff, "%s:", cmdp->cmdname); listset_nametab(player, access_nametab, cmdp->perms, buff, 1); } } free_sbuf(buff); } /* * --------------------------------------------------------------------------- * * list_cmdswitches: List switches for commands. */ static void list_cmdswitches(dbref player) { char *buff; CMDENT *cmdp; buff = alloc_sbuf("list_cmdswitches"); for(cmdp = command_table; cmdp->cmdname; cmdp++) { if(cmdp->switches) { if(check_access(player, cmdp->perms)) { if(!(cmdp->perms & CF_DARK)) { sprintf(buff, "%s:", cmdp->cmdname); display_nametab(player, cmdp->switches, buff, 0); } } } } free_sbuf(buff); } /* *INDENT-OFF* */ /* --------------------------------------------------------------------------- * list_attraccess: List access to attributes. */ NAMETAB attraccess_nametab[] = { {(char *)"dark", 2, CA_WIZARD, AF_DARK}, {(char *)"deleted", 2, CA_WIZARD, AF_DELETED}, {(char *)"god", 1, CA_PUBLIC, AF_GOD}, {(char *)"hidden", 1, CA_WIZARD, AF_MDARK}, {(char *)"ignore", 2, CA_WIZARD, AF_NOCMD}, {(char *)"internal", 2, CA_WIZARD, AF_INTERNAL}, {(char *)"is_lock", 4, CA_PUBLIC, AF_IS_LOCK}, {(char *)"locked", 1, CA_PUBLIC, AF_LOCK}, {(char *)"no_command", 4, CA_PUBLIC, AF_NOPROG}, {(char *)"no_inherit", 4, CA_PUBLIC, AF_PRIVATE}, {(char *)"private", 1, CA_PUBLIC, AF_ODARK}, {(char *)"regexp", 1, CA_PUBLIC, AF_REGEXP}, {(char *)"visual", 1, CA_PUBLIC, AF_VISUAL}, {(char *)"wizard", 1, CA_PUBLIC, AF_WIZARD}, { NULL, 0, 0, 0}}; NAMETAB indiv_attraccess_nametab[] = { {(char *)"hidden", 1, CA_WIZARD, AF_MDARK}, {(char *)"wizard", 1, CA_WIZARD, AF_WIZARD}, {(char *)"no_command", 4, CA_PUBLIC, AF_NOPROG}, {(char *)"no_inherit", 4, CA_PUBLIC, AF_PRIVATE}, {(char *)"visual", 1, CA_PUBLIC, AF_VISUAL}, {(char *)"regexp", 1, CA_PUBLIC, AF_REGEXP}, { NULL, 0, 0, 0}}; /* *INDENT-ON* */ static void list_attraccess(player) dbref player; { char *buff; ATTR *ap; buff = alloc_sbuf("list_attraccess"); for(ap = attr; ap->name; ap++) { if(Read_attr(player, player, ap, player, 0)) { sprintf(buff, "%s:", ap->name); listset_nametab(player, attraccess_nametab, ap->flags, buff, 1); } } free_sbuf(buff); } /* * --------------------------------------------------------------------------- * * cf_access: Change command or switch permissions. */ extern void cf_log_notfound(dbref, char *, const char *, char *); int cf_access(int *vp, char *str, long extra, dbref player, char *cmd) { CMDENT *cmdp; char *ap; int set_switch; for(ap = str; *ap && !isspace(*ap) && (*ap != '/'); ap++); if(*ap == '/') { set_switch = 1; *ap++ = '\0'; } else { set_switch = 0; if(*ap) *ap++ = '\0'; while (*ap && isspace(*ap)) ap++; } cmdp = (CMDENT *) hashfind(str, &mudstate.command_htab); if(cmdp != NULL) { if(set_switch) return cf_ntab_access((int *) cmdp->switches, ap, extra, player, cmd); else return cf_modify_bits(&(cmdp->perms), ap, extra, player, cmd); } else { cf_log_notfound(player, cmd, "Command", str); return -1; } } /* * --------------------------------------------------------------------------- * * cf_acmd_access: Chante command permissions for all attr-setting cmds. */ int cf_acmd_access(int *vp, char *str, long extra, dbref player, char *cmd) { CMDENT *cmdp; ATTR *ap; char *buff, *p, *q; int failure, save; buff = alloc_sbuf("cf_acmd_access"); for(ap = attr; ap->name; ap++) { p = buff; *p++ = '@'; for(q = (char *) ap->name; *q; p++, q++) *p = ToLower(*q); *p = '\0'; cmdp = (CMDENT *) hashfind(buff, &mudstate.command_htab); if(cmdp != NULL) { save = cmdp->perms; failure = cf_modify_bits(&(cmdp->perms), str, extra, player, cmd); if(failure != 0) { cmdp->perms = save; free_sbuf(buff); return -1; } } } free_sbuf(buff); return 0; } /* * --------------------------------------------------------------------------- * * cf_attr_access: Change access on an attribute. */ int cf_attr_access(int *vp, char *str, long extra, dbref player, char *cmd) { ATTR *ap; char *sp; for(sp = str; *sp && !isspace(*sp); sp++); if(*sp) *sp++ = '\0'; while (*sp && isspace(*sp)) sp++; ap = atr_str(str); if(ap != NULL) return cf_modify_bits(&(ap->flags), sp, extra, player, cmd); else { cf_log_notfound(player, cmd, "Attribute", str); return -1; } } /* * --------------------------------------------------------------------------- * * cf_cmd_alias: Add a command alias. */ int cf_cmd_alias(int *vp, char *str, long extra, dbref player, char *cmd) { char *alias, *orig, *ap; CMDENT *cmdp, *cmd2; NAMETAB *nt; int *hp; alias = strtok(str, " \t=,"); orig = strtok(NULL, " \t=,"); if(!orig) /* * * we only got one argument to @alias. * Bad. */ return -1; for(ap = orig; *ap && (*ap != '/'); ap++); if(*ap == '/') { /* * Switch form of command aliasing: create an alias for a * * * * * * * command + a switch */ *ap++ = '\0'; /* * Look up the command */ cmdp = (CMDENT *) hashfind(orig, (HASHTAB *) vp); if(cmdp == NULL) { cf_log_notfound(player, cmd, "Command", orig); return -1; } /* * Look up the switch */ nt = find_nametab_ent(player, (NAMETAB *) cmdp->switches, ap); if(!nt) { cf_log_notfound(player, cmd, "Switch", ap); return -1; } /* * Got it, create the new command table entry */ cmd2 = (CMDENT *) malloc(sizeof(CMDENT)); cmd2->cmdname = strsave(alias); cmd2->switches = cmdp->switches; cmd2->perms = cmdp->perms | nt->perm; cmd2->extra = (cmdp->extra | nt->flag) & ~SW_MULTIPLE; if(!(nt->flag & SW_MULTIPLE)) cmd2->extra |= SW_GOT_UNIQUE; cmd2->callseq = cmdp->callseq; cmd2->handler = cmdp->handler; if(hashadd(cmd2->cmdname, (int *) cmd2, (HASHTAB *) vp)) { free(cmd2->cmdname); free(cmd2); } } else { /* * A normal (non-switch) alias */ hp = hashfind(orig, (HASHTAB *) vp); if(hp == NULL) { cf_log_notfound(player, cmd, "Entry", orig); return -1; } hashadd(alias, hp, (HASHTAB *) vp); } return 0; } /* * --------------------------------------------------------------------------- * * list_df_flags: List default flags at create time. */ static void list_df_flags(dbref player) { char *playerb, *roomb, *thingb, *exitb, *robotb, *buff; playerb = decode_flags(player, (mudconf.player_flags.word1 | TYPE_PLAYER), mudconf.player_flags.word2, mudconf.player_flags.word3); roomb = decode_flags(player, (mudconf.room_flags.word1 | TYPE_ROOM), mudconf.room_flags.word2, mudconf.room_flags.word3); exitb = decode_flags(player, (mudconf.exit_flags.word1 | TYPE_EXIT), mudconf.exit_flags.word2, mudconf.exit_flags.word3); thingb = decode_flags(player, (mudconf.thing_flags.word1 | TYPE_THING), mudconf.thing_flags.word2, mudconf.thing_flags.word3); robotb = decode_flags(player, (mudconf.robot_flags.word1 | TYPE_PLAYER), mudconf.robot_flags.word2, mudconf.robot_flags.word3); buff = alloc_lbuf("list_df_flags"); sprintf(buff, "Default flags: Players...%s Rooms...%s Exits...%s Things...%s Robots...%s", playerb, roomb, exitb, thingb, robotb); raw_notify(player, buff); free_lbuf(buff); free_sbuf(playerb); free_sbuf(roomb); free_sbuf(exitb); free_sbuf(thingb); free_sbuf(robotb); } /* * --------------------------------------------------------------------------- * * list_costs: List the costs of things. */ #define coin_name(s) (((s)==1) ? mudconf.one_coin : mudconf.many_coins) static void list_costs(dbref player) { char *buff; buff = alloc_mbuf("list_costs"); *buff = '\0'; if(mudconf.quotas) sprintf(buff, " and %d quota", mudconf.room_quota); notify_printf(player, "Digging a room costs %d %s%s.", mudconf.digcost, coin_name(mudconf.digcost), buff); if(mudconf.quotas) sprintf(buff, " and %d quota", mudconf.exit_quota); notify_printf(player, "Opening a new exit costs %d %s%s.", mudconf.opencost, coin_name(mudconf.opencost), buff); notify_printf(player, "Linking an exit, home, or dropto costs %d %s.", mudconf.linkcost, coin_name(mudconf.linkcost)); if(mudconf.quotas) sprintf(buff, " and %d quota", mudconf.thing_quota); if(mudconf.createmin == mudconf.createmax) raw_notify(player, tprintf("Creating a new thing costs %d %s%s.", mudconf.createmin, coin_name(mudconf.createmin), buff)); else raw_notify(player, tprintf ("Creating a new thing costs between %d and %d %s%s.", mudconf.createmin, mudconf.createmax, mudconf.many_coins, buff)); if(mudconf.quotas) sprintf(buff, " and %d quota", mudconf.player_quota); notify_printf(player, "Creating a robot costs %d %s%s.", mudconf.robotcost, coin_name(mudconf.robotcost), buff); if(mudconf.killmin == mudconf.killmax) { raw_notify(player, tprintf ("Killing costs %d %s, with a %d%% chance of success.", mudconf.killmin, coin_name(mudconf.digcost), (mudconf.killmin * 100) / mudconf.killguarantee)); } else { raw_notify(player, tprintf("Killing costs between %d and %d %s.", mudconf.killmin, mudconf.killmax, mudconf.many_coins)); raw_notify(player, tprintf("You must spend %d %s to guarantee success.", mudconf.killguarantee, coin_name(mudconf.killguarantee))); } raw_notify(player, tprintf ("Computationally expensive commands and functions (ie: @entrances, @find, @search, @stats (with an argument or switch), search(), and stats()) cost %d %s.", mudconf.searchcost, coin_name(mudconf.searchcost))); if(mudconf.machinecost > 0) raw_notify(player, tprintf("Each command run from the queue costs 1/%d %s.", mudconf.machinecost, mudconf.one_coin)); if(mudconf.waitcost > 0) { raw_notify(player, tprintf ("A %d %s deposit is charged for putting a command on the queue.", mudconf.waitcost, mudconf.one_coin)); raw_notify(player, "The deposit is refunded when the command is run or canceled."); } if(mudconf.sacfactor == 0) sprintf(buff, "%d", mudconf.sacadjust); else if(mudconf.sacfactor == 1) { if(mudconf.sacadjust < 0) sprintf(buff, "<create cost> - %d", -mudconf.sacadjust); else if(mudconf.sacadjust > 0) sprintf(buff, "<create cost> + %d", mudconf.sacadjust); else sprintf(buff, "<create cost>"); } else { if(mudconf.sacadjust < 0) sprintf(buff, "(<create cost> / %d) - %d", mudconf.sacfactor, -mudconf.sacadjust); else if(mudconf.sacadjust > 0) sprintf(buff, "(<create cost> / %d) + %d", mudconf.sacfactor, mudconf.sacadjust); else sprintf(buff, "<create cost> / %d", mudconf.sacfactor); } raw_notify(player, tprintf("The value of an object is %s.", buff)); if(mudconf.clone_copy_cost) raw_notify(player, "The default value of cloned objects is the value of the original object."); else raw_notify(player, tprintf("The default value of cloned objects is %d %s.", mudconf.createmin, coin_name(mudconf.createmin))); free_mbuf(buff); } /* * --------------------------------------------------------------------------- * * list_options: List more game options from mudconf. */ static const char *switchd[] = { "/first", "/all" }; static const char *examd[] = { "/brief", "/full" }; static const char *ed[] = { "Disabled", "Enabled" }; static void list_options(dbref player) { char *buff; time_t now; now = time(NULL); if(mudconf.quotas) raw_notify(player, "Building quotas are enforced."); if(mudconf.name_spaces) raw_notify(player, "Player names may contain spaces."); else raw_notify(player, "Player names may not contain spaces."); if(!mudconf.robot_speak) raw_notify(player, "Robots are not allowed to speak in public areas."); if(mudconf.player_listen) raw_notify(player, "The @Listen/@Ahear attribute set works on player objects."); if(mudconf.ex_flags) raw_notify(player, "The 'examine' command lists the flag names for the object's flags."); if(!mudconf.quiet_look) raw_notify(player, "The 'look' command shows visible attributes in addition to the description."); if(mudconf.see_own_dark) raw_notify(player, "The 'look' command lists DARK objects owned by you."); if(!mudconf.dark_sleepers) raw_notify(player, "The 'look' command shows disconnected players."); if(mudconf.terse_look) raw_notify(player, "The 'look' command obeys the TERSE flag."); if(mudconf.trace_topdown) { raw_notify(player, "Trace output is presented top-down (whole expression first, then sub-exprs)."); raw_notify(player, tprintf("Only %d lines of trace output are displayed.", mudconf.trace_limit)); } else { raw_notify(player, "Trace output is presented bottom-up (subexpressions first)."); } if(!mudconf.quiet_whisper) raw_notify(player, "The 'whisper' command lets others in the room with you know you whispered."); if(mudconf.pemit_players) raw_notify(player, "The '@pemit' command may be used to emit to faraway players."); if(!mudconf.terse_contents) raw_notify(player, "The TERSE flag suppresses listing the contents of a location."); if(!mudconf.terse_exits) raw_notify(player, "The TERSE flag suppresses listing obvious exits in a location."); if(!mudconf.terse_movemsg) raw_notify(player, "The TERSE flag suppresses enter/leave/succ/drop messages generated by moving."); if(mudconf.pub_flags) raw_notify(player, "The 'flags()' function will return the flags of any object."); if(mudconf.read_rem_desc) raw_notify(player, "The 'get()' function will return the description of faraway objects,"); if(mudconf.read_rem_name) raw_notify(player, "The 'name()' function will return the name of faraway objects."); raw_notify(player, tprintf("The default switch for the '@switch' command is %s.", switchd[mudconf.switch_df_all])); raw_notify(player, tprintf("The default switch for the 'examine' command is %s.", examd[mudconf.exam_public])); if(mudconf.sweep_dark) raw_notify(player, "Players may @sweep dark locations."); if(mudconf.fascist_tport) raw_notify(player, "You may only @teleport out of locations that are JUMP_OK or that you control."); raw_notify(player, tprintf ("Players may have at most %d commands in the queue at one time.", mudconf.queuemax)); if(mudconf.match_mine) { if(mudconf.match_mine_pl) raw_notify(player, "All objects search themselves for $-commands."); else raw_notify(player, "Objects other than players search themselves for $-commands."); } if(!Wizard(player)) return; buff = alloc_mbuf("list_options"); raw_notify(player, tprintf ("%d commands are run from the queue when there is no net activity.", mudconf.queue_chunk)); raw_notify(player, tprintf ("%d commands are run from the queue when there is net activity.", mudconf.active_q_chunk)); if(mudconf.idle_wiz_dark) raw_notify(player, "Wizards idle for longer than the default timeout are automatically set DARK."); if(mudconf.safe_unowned) raw_notify(player, "Objects not owned by you are automatically considered SAFE."); if(mudconf.paranoid_alloc) raw_notify(player, "The buffer pools are checked for consistency on each allocate or free."); raw_notify(player, tprintf("The %s cache is %d entries wide by %d entries deep.", CACHING, mudconf.cache_width, mudconf.cache_depth)); if(mudconf.cache_names) raw_notify(player, "A seperate name cache is used."); if(mudconf.cache_trim) raw_notify(player, "The cache depth is periodically trimmed back to its initial value."); if(mudconf.fork_dump) { raw_notify(player, "Database dumps are performed by a fork()ed process."); if(mudconf.fork_vfork) raw_notify(player, "The 'vfork()' call is used to perform the fork."); } if(mudconf.max_players >= 0) raw_notify(player, tprintf ("There may be at most %d players logged in at once.", mudconf.max_players)); if(mudconf.quotas) sprintf(buff, " and %d quota", mudconf.start_quota); else *buff = '\0'; raw_notify(player, tprintf("New players are given %d %s to start with.", mudconf.paystart, mudconf.many_coins)); raw_notify(player, tprintf("Players are given %d %s each day they connect.", mudconf.paycheck, mudconf.many_coins)); raw_notify(player, tprintf ("Earning money is difficult if you have more than %d %s.", mudconf.paylimit, mudconf.many_coins)); if(mudconf.payfind > 0) raw_notify(player, tprintf ("Players have a 1 in %d chance of finding a %s each time they move.", mudconf.payfind, mudconf.one_coin)); raw_notify(player, tprintf("The head of the object freelist is #%d.", mudstate.freelist)); sprintf(buff, "Intervals: Dump...%d Clean...%d Idlecheck...%d", mudconf.dump_interval, mudconf.check_interval, mudconf.idle_interval); raw_notify(player, buff); sprintf(buff, "Timers: Dump...%ld Clean...%ld Idlecheck...%ld", (long) mudstate.dump_counter - now, (long) mudstate.check_counter - now, (long) mudstate.idle_counter - now); raw_notify(player, buff); sprintf(buff, "Timeouts: Idle...%d Connect...%d Tries...%d", mudconf.idle_timeout, mudconf.conn_timeout, mudconf.retry_limit); raw_notify(player, buff); sprintf(buff, "Scheduling: Timeslice...%d Max_Quota...%d Increment...%d", mudconf.timeslice, mudconf.cmd_quota_max, mudconf.cmd_quota_incr); raw_notify(player, buff); sprintf(buff, "Spaces...%s Savefiles...%s", ed[mudconf.space_compress], ed[mudconf.compress_db]); raw_notify(player, buff); sprintf(buff, "New characters: Room...#%d Home...#%d DefaultHome...#%d Quota...%d", mudconf.start_room, mudconf.start_home, mudconf.default_home, mudconf.start_quota); raw_notify(player, buff); sprintf(buff, "Misc: GuestChar...#%d IdleQueueChunk...%d ActiveQueueChunk...%d Master_room...#%d", mudconf.guest_char, mudconf.queue_chunk, mudconf.active_q_chunk, mudconf.master_room); raw_notify(player, buff); free_mbuf(buff); } /* * --------------------------------------------------------------------------- * * list_vattrs: List user-defined attributes */ static void list_vattrs(dbref player) { VATTR *va; int na; char *buff; buff = alloc_lbuf("list_vattrs"); raw_notify(player, "--- User-Defined Attributes ---"); for(va = vattr_first(), na = 0; va; va = vattr_next(va), na++) { if(!(va->flags & AF_DELETED)) { sprintf(buff, "%s(%d):", va->name, va->number); listset_nametab(player, attraccess_nametab, va->flags, buff, 1); } } raw_notify(player, tprintf("%d attributes, next=%d", na, mudstate.attr_next)); free_lbuf(buff); } /* * --------------------------------------------------------------------------- * * list_db_stats: Get useful info from the DB layer about hash stats, etc. */ static void list_db_stats(dbref player) { raw_notify(player, "Database is memory based."); } /* * --------------------------------------------------------------------------- * * list_process: List local resource usage stats of the mush process. * * Adapted from code by Claudius@PythonMUCK, * * posted to the net by Howard/Dark_Lord. */ static void list_process(dbref player) { int pid, psize, maxfds; #ifdef HAVE_GETRUSAGE struct rusage usage; int ixrss, idrss, isrss, curr, last, dur; getrusage(RUSAGE_SELF, &usage); /* * Calculate memory use from the aggregate totals */ curr = mudstate.mstat_curr; last = 1 - curr; dur = mudstate.mstat_secs[curr] - mudstate.mstat_secs[last]; if(dur > 0) { ixrss = (mudstate.mstat_ixrss[curr] - mudstate.mstat_ixrss[last]) / dur; idrss = (mudstate.mstat_idrss[curr] - mudstate.mstat_idrss[last]) / dur; isrss = (mudstate.mstat_isrss[curr] - mudstate.mstat_isrss[last]) / dur; } else { ixrss = 0; idrss = 0; isrss = 0; } #endif #ifdef HAVE_GETDTABLESIZE maxfds = getdtablesize(); #else maxfds = sysconf(_SC_OPEN_MAX); #endif pid = getpid(); psize = getpagesize(); /* * Go display everything */ raw_notify(player, tprintf("Process ID: %10d %10d bytes per page", pid, psize)); #ifdef HAVE_GETRUSAGE raw_notify(player, tprintf("Time used: %10d user %10d sys", usage.ru_utime.tv_sec, usage.ru_stime.tv_sec)); /* * raw_notify(player, * * tprintf("Resident mem:%10d shared %10d private%10d stack", * * ixrss, idrss, isrss)); */ raw_notify(player, tprintf("Integral mem:%10d shared %10d private%10d stack", usage.ru_ixrss, usage.ru_idrss, usage.ru_isrss)); raw_notify(player, tprintf("Max res mem: %10d pages %10d bytes", usage.ru_maxrss, (usage.ru_maxrss * psize))); raw_notify(player, tprintf("Page faults: %10d hard %10d soft %10d swapouts", usage.ru_majflt, usage.ru_minflt, usage.ru_nswap)); raw_notify(player, tprintf("Disk I/O: %10d reads %10d writes", usage.ru_inblock, usage.ru_oublock)); raw_notify(player, tprintf("Network I/O: %10d in %10d out", usage.ru_msgrcv, usage.ru_msgsnd)); raw_notify(player, tprintf("Context swi: %10d vol %10d forced %10d sigs", usage.ru_nvcsw, usage.ru_nivcsw, usage.ru_nsignals)); raw_notify(player, tprintf("Descs avail: %10d", maxfds)); #endif } /* * --------------------------------------------------------------------------- * * do_list: List information stored in internal structures. */ #define LIST_ATTRIBUTES 1 #define LIST_COMMANDS 2 #define LIST_COSTS 3 #define LIST_FLAGS 4 #define LIST_FUNCTIONS 5 #define LIST_GLOBALS 6 #define LIST_ALLOCATOR 7 #define LIST_LOGGING 8 #define LIST_DF_FLAGS 9 #define LIST_PERMS 10 #define LIST_ATTRPERMS 11 #define LIST_OPTIONS 12 #define LIST_HASHSTATS 13 #define LIST_BUFTRACE 14 #define LIST_CONF_PERMS 15 #define LIST_SITEINFO 16 #define LIST_POWERS 17 #define LIST_SWITCHES 18 #define LIST_VATTRS 19 #define LIST_DB_STATS 20 #define LIST_PROCESS 21 #define LIST_BADNAMES 22 #define LIST_LOGFILES 23 NAMETAB list_names[] = { {(char *) "attr_permissions", 5, CA_WIZARD, LIST_ATTRPERMS}, {(char *) "attributes", 2, CA_PUBLIC, LIST_ATTRIBUTES}, {(char *) "bad_names", 2, CA_WIZARD, LIST_BADNAMES}, {(char *) "commands", 3, CA_PUBLIC, LIST_COMMANDS}, {(char *) "config_permissions", 3, CA_GOD, LIST_CONF_PERMS}, {(char *) "costs", 3, CA_PUBLIC, LIST_COSTS}, {(char *) "db_stats", 2, CA_WIZARD, LIST_DB_STATS}, {(char *) "default_flags", 1, CA_PUBLIC, LIST_DF_FLAGS}, {(char *) "flags", 2, CA_PUBLIC, LIST_FLAGS}, {(char *) "functions", 2, CA_PUBLIC, LIST_FUNCTIONS}, {(char *) "globals", 1, CA_WIZARD, LIST_GLOBALS}, {(char *) "logging", 4, CA_GOD, LIST_LOGGING}, {(char *) "options", 1, CA_PUBLIC, LIST_OPTIONS}, {(char *) "permissions", 2, CA_WIZARD, LIST_PERMS}, {(char *) "powers", 2, CA_WIZARD, LIST_POWERS}, {(char *) "process", 2, CA_WIZARD, LIST_PROCESS}, {(char *) "site_information", 2, CA_WIZARD, LIST_SITEINFO}, {(char *) "switches", 2, CA_PUBLIC, LIST_SWITCHES}, {(char *) "user_attributes", 1, CA_WIZARD, LIST_VATTRS}, #ifdef ARBITRARY_LOGFILES {(char *) "logfiles", 4, CA_WIZARD, LIST_LOGFILES}, #endif {NULL, 0, 0, 0} }; extern NAMETAB enable_names[]; extern NAMETAB logoptions_nametab[]; extern NAMETAB logdata_nametab[]; void do_list(dbref player, dbref cause, int extra, char *arg) { int flagvalue; flagvalue = search_nametab(player, list_names, arg); switch (flagvalue) { case LIST_ATTRIBUTES: list_attrtable(player); break; case LIST_COMMANDS: list_cmdtable(player); break; case LIST_SWITCHES: list_cmdswitches(player); break; case LIST_COSTS: list_costs(player); break; case LIST_OPTIONS: list_options(player); break; case LIST_SITEINFO: list_siteinfo(player); break; case LIST_FLAGS: display_flagtab(player); break; case LIST_FUNCTIONS: list_functable(player); break; case LIST_GLOBALS: interp_nametab(player, enable_names, mudconf.control_flags, (char *) "Global parameters:", (char *) "enabled", (char *) "disabled"); break; case LIST_DF_FLAGS: list_df_flags(player); break; case LIST_PERMS: list_cmdaccess(player); break; case LIST_CONF_PERMS: list_cf_access(player); break; case LIST_POWERS: display_powertab(player); break; case LIST_ATTRPERMS: list_attraccess(player); break; case LIST_VATTRS: list_vattrs(player); break; case LIST_LOGGING: interp_nametab(player, logoptions_nametab, mudconf.log_options, (char *) "Events Logged:", (char *) "enabled", (char *) "disabled"); interp_nametab(player, logdata_nametab, mudconf.log_info, (char *) "Information Logged:", (char *) "yes", (char *) "no"); break; case LIST_DB_STATS: list_db_stats(player); break; case LIST_PROCESS: list_process(player); break; case LIST_BADNAMES: badname_list(player, "Disallowed names:"); break; #ifdef ARBITRARY_LOGFILES case LIST_LOGFILES: logcache_list(player); break; #endif default: display_nametab(player, list_names, (char *) "Unknown option. Use one of:", 1); } }