btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& btweapstat()
 
  Syntax: btweapstat(<weaponname>,<stat>)
 
  This function returns the information requested by <stat> for 
  <weaponname>
 
	Note: Be sure to use the long name for <weaponname> or results may 
	be inaccurate.
 
  Arguments:
 
  * <stat> = VRT returns the Variable Reycled Time for the weapon
  * <stat> = TYPE returns the weapontype for the weapon
  * <stat> = HEAT returns the heat generated by the weapon
  * <stat> = DAMAGE returns the damage done by the weapon
  * <stat> = MIN returns the minium range of the weapon
  * <stat> = SR returns the short range of the weapon
  * <stat> = MR returns the medium range for the weapon
  * <stat> = LR returns the long range for the weapon
  * <stat> = CRIT returns the number of critslots required by the 
    weapon
  * <stat> = AMMO returns the amount an ammobin can hold of the 
    ammunition for that weapon
  * <stat> = WEIGHT the function returns the weight of the weapon
  * <stat> = BV returns the Battle Value of the weapon 
 
  Continued in btweapstat()2