& btshowwspecs_ref() Syntax: btshowwspecs_ref(<UnitRef>,<targetplayer>) This function displays the output of the weaponspecs command on a reference unit, ie the default templated unit, to <targetplayer>. The function will return 1 if successful. Note: This function does not verify if <targetplayer> is connected to the mux. Error Messages: * If <UnitRef> is not a valid unit the function returns #-1 NO SUCH MECH * If <targetplayer> is not a player the function returns #-1 Example: Given that EXT-4D is valid mech reference and #99 is a player > think btshowwspecs_ref(ext-4d,#99) 1 Player #99 will see the same output as if he/she had run the command weaponspecs in an EXT-4D