& btshowwspecs_ref()
Syntax: btshowwspecs_ref(<UnitRef>,<targetplayer>)
This function displays the output of the weaponspecs command on a
reference unit, ie the default templated unit, to <targetplayer>.
The function will return 1 if successful.
Note: This function does not verify if <targetplayer> is connected
to the mux.
Error Messages:
* If <UnitRef> is not a valid unit the function returns #-1 NO SUCH
MECH
* If <targetplayer> is not a player the function returns #-1
Example:
Given that EXT-4D is valid mech reference and #99 is a player
> think btshowwspecs_ref(ext-4d,#99)
1
Player #99 will see the same output as if he/she had run the command
weaponspecs in an EXT-4D