btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& btpartmatch()2
 
  Example:
  > think btpartmatch(IS.LRM-5)
  40
  > think btpartmatch(LRM-5)
  16 40
  > think btpartmatch(LRM*)
  13 37 14 38 15 39 16 40
 
  Notice how the LRM-5 returned two values. This is due to the fact 
  that there is a CL (Clan) LRM-5 and an IS (Inner Sphere) LRM-5.
 
  LRM* matched 8 items: The CL and IS versions of LRM-10, LRM-15, LRM-
  20, LRM-5.
 
	Note: Placement position of wildcards is extremely critical. *LRM 
	does not equal LRM* or *LRM*