& btpartmatch() Syntax: btpartmatch(<PartName>) This function returns the unique part number(s) for the given part. Each part has a unique number that may be used to easily convert between part names and numbers. A number is returned for each type of the weapon or part you specify (if applicable). This can be converted back to a name using btpartname(). This function will accept wildcards in the PartName. Error Messages: * If <partname> is not valid the the function will return #-1 INVALID PARTNAME * If <partname> is > 399 characters long the function will return #-1 PARTNAME TOO LONG Continued in btpartmatch()2