& btmapterr() Syntax: btmapterr(<MapDB>,<x>,<y>) This function returns a one-character string that represents the terrain in the specified hex on the specified map. Possible output: . Clear # Road ~ Water @ Building = Wall - Ice ^ Mountain } Desert & Fire % Rough Error Messages: * If <MapDB> is not valid the function will return #-1 * If <x> <y> are not numeric the function will return #-2 * If <x> <y> are outside the boundaries of the map the function will return ? Example: Given that #62 is a map of 50 x 50 > think btmapterr(#62,5,9) . > think btmapterr(#62,10,10) # > think btmapterr(#62,10,60) ?