& btloadmech()
Syntax: btloadmech(<MechOBJ>,<mechref>)
This function loads <mechref> onto <MechOBJ>.
The function returns 1 if successful.
Note: This function loads the appropriate xcode values for <mechref>
on <MechOBJ>, but it does not make a complete unit.
Error Messages:
* If <MechOBJ> is not a valid mech object the function will return
#-1 INVALID TARGET
* If <mechref> is not a valid mech reference the function will
return #-1 UNABLE TO LOAD TEMPLATE
Example:
Given that #1234 is a valid Mech Object and EXT-4D is a valid mech
reference:
> think btloadmech(#1234,EXT-4D)
1