btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& btarmorstatus()
 
  Syntax: btarmorstatus(<UnitDB>,<location>)
 
  This function returns a list detailing the status of the armor in 
  the specified <location> on <UnitDB>. The format of the string is:
 
  <current front armor>/<templated front armor>|<current 
  internal>/<templated internal>|<current rear armor>/<templated rear 
  armor>
 
Error Messages:
 
  * if <UnitDB> is not a valid RS unit the function will return #-1 
    NOT A MECH
  * if <location> is not valid the function returns #-1 INVALID 
    SECTION
  * Any other errors will return #-1 ERROR 
 
  Example:
 
  Given that #1234 is a mech which has taken 5 damage to the front 
  armor of it's Left Torso
 
  > think btarmorstatus(#1234,lt)
  13/18|14/14|6/6
 
  See Also: btarmorstatus_ref()