btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& money()
 
  Syntax: money(<object>)
 
  Returns an integer equal to the amount of money <object> has (if it 
  is a player). If the specified object isn't a player, the value of 
  the target is returned.
 
  Example:
 
  > score
  You have 1052 clams.
  > say money(me)
  You say "1052"
  > exam sac test
  Sac Test(#287V)
  Type: THING Flags: VISUAL
  Owner: Beaker  Key: *UNLOCKED* Clams: 20
  Home: Limbo(#0RLDAJ)
  Location: The Town Square
  > say money(sac test)
  You say "20"