& loc() Syntax: loc(<object>) Returns the number of the location where <object> is. You must either control the object or be nearby for it to work. When used on an exit it returns the destination of the exit. You can also use loc() to find the location of players that are not set UNFINDABLE. Example: > look Mortal's Room(#367R) A bare room with nothing in it but a bed and a chair. Contents: hat(#368) > say loc(me) You say "#367" > enter hat hat(#368) Contents: cat(#325) > say loc(me) You say "#368" > say loc(here) You say "#367" See Also: rloc(), room(), where()