btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& fdiv()
 
  Syntax: fdiv(<number1>,<number2>)
 
  Returns the floating point quotient from dividing <number1> by 
  <number2>. <number> may be a floating point number, and a floating 
  point result is returned.
 
  Example:
 
  > say fdiv(15,3)
  You say "5"
  > say fdiv(16,3)
  You say "5.333333"
  > say fdiv(17,3)
  You say "5.666667"
  > say fdiv(18,3)
  You say "6"
  > say fdiv(-17,3)
  You say "-5.666667"
  > say fdiv(10,3.5)
  You say "2.857143"
 
	See Also: add(), div(), mod(), mul(), round(), sub(), trunc()