btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& conn()
 
  Syntax: conn(<player>)
 
  Returns the number of seconds that <player> has been connected. 
  If <player> is not connected then -1 is returned. If <player> is 
  connected more than once, the longest connect time is returned.
 
  Example:
 
  > WHO
  Player Name          On For Idle  Doing
  Wizard                00:04   1m
  Mortal                00:11   0s  
  Evinar                00:12   6m  Idle. :)  
  frobozz               00:32   6s  
  4 Players logged in.
  > say conn(wiz)
  You say "251"
  > say conn(e)
  You say "770"
  > say conn(frobozz)
  You say "-1"
 
  See Also: WHO, idle(), lwho().