btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& @ogfail
 
  Syntax: @ogfail <object> = <message>
  Attribute: Ogfail
 
  Sets the message (prefixed by the player's name) that is shown to
  others in the same room when someone tries to give away <object> 
  but fails because they didn't pass the object's give lock.
 
  Function references and %-substitutions are allowed in give failure
  messages, and are evaluated when someone tries to give away the
  object. In function references, 'me' refers to the object being 
  given away, while %-substitutions that refer to the enactor (such 
  as %n, %#, %p, etc) refer to the (attempted) giver.
 
  Example: 
  @ogfail blob = tries to give away a sticky blob of goo.
 
  See also: give, @agfail, @gfail, @lock