& kill Syntax: kill <player> [=<cost>] Attempts to kill the specified player. Killing costs <cost> coins, which gives you a <cost>% chance of killing the player. Thus, spending 100 coins always works (except against wizards and immortals, who can never be killed). Players cannot be killed in rooms which have been set HAVEN or which they control. If you don't specify a cost, the default is 10 (for a 10% chance of success). The player, if killed, receives <cost>/2 coins in insurance. See also: @akill, @kill, @okill, BEING KILLED, IMMORTAL, WIZARD