btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& examine2
 
  If you specify a wildcarded attribute name, then only those 
  attributes that match are shown.  So, 'exam me/v?' will show all 
  your attributes that start with v and are two characters long.
  
  The following switches are available:
     /brief  - Shows everything except attributes. 
     /full   - When examining an object you don't control, show any public
               attributes set on the object in addition to the owner's name.
     /parent - Includes attributes that are not present on the object itself
               but which are inherited from the object's parent.
 
  See also: look, @decompile, VISUAL, ATTRIBUTE OWNERSHIP.