& @open
Syntax: @open[/<switches>] <direction list> [=<number>[,<direction
list>]]
Creates an exit in the specified direction(s). If <number> is
specified, it is linked to that room. Otherwise, it is created
unlinked. You or anyone else may use the '@link' command to
specify where the unlinked exit leads.
Opening an exit costs 1 coin. If you specify <number>, linking costs
1 more coin. You can specify a second direction list (after the
comma), which is automatically opened in the room that the new
exit goes TO and which is linked back to where you are. I.e.
@open north;n=#1234,south;s would open exit 'north;n' from here to
#1234, and an exit 'south;s' from #1234 to here, assuming you have
rights to open exits and link to the rooms in question.
The following switches are available:
/location - Create the exit in your location (default).
/inventory - Create the exit on yourself.
See also: @dig, @link, LINKING