& @omove Syntax: @omove <object> = <command-list> Attribute: Move Sets the message that others in the same location see after the object has moved to that location from somewhere else, whether by using an exit, entering or leaving an object, teleporting, or going home. This attribute is meaningful for players, and things and will never be automatically triggered on other object types. Example: @omove car = coasts to a stop. See also: @amove, @move