& @lock normal NORMAL LOCKS: Key: <object> You pass a normal lock if you either are the named object or if you carry the named object. <object> may be the name or #number of a thing, a playername prefixed by an asterisk (*<playername>), 'me', or 'here'. Examples: > @lock treasure room = secret key > @lock private area = me See also: @lock is, @lock carry.