& @lock normal
NORMAL LOCKS:
Key: <object>
You pass a normal lock if you either are the named object or if you
carry the named object. <object> may be the name or #number of a
thing, a playername prefixed by an asterisk (*<playername>), 'me',
or 'here'.
Examples:
> @lock treasure room = secret key
> @lock private area = me
See also: @lock is, @lock carry.