& @link
Syntax: @link <object>=#<number>/here/home
When used on a player or a thing, this command sets the object's
home to the indicated location. The destination must be owned by
you or be an ABODE room, and you must pass the destination's
LinkLock.
When used on a room, this command sets the room's drop-to, where
objects dropped in the room go. The destination must be a room
that is either owned by you or is LINK_OK, and you must pass the
destination's LinkLock.
For exits, this command sets the destination if the exit is
currently unlinked, you control the destination or it is set
LINK_OK, and you pass the destination's LinkLock. You can @link
an unlinked exit regardless of who owns it or the lock set on it,
you are made the owner if you successfully link to the destination.
Linking an exit costs 1 coin, and if the exit was owned by someone
else, you also reimburse the the former owner 1 coin (making the
total cost to you 2 coins).
{ 'help @link2' for more }