btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
& @find
 
  Syntax: @find <name>[,<low>[,<high>]]
 
  Displays the name and number of every room, thing, or player that
  you control whose name matches <name>. Because the command is
  computationally expensive, it costs 100 coins.
 
  <low> and <high> may be used to restrict the range of objects that
  are searched, if they are given then the search starts at object 
  #<low> And ends t object #<high>.
 
  Examples:
    > @find Lost Room
    > @find Secret Device,12000,14000
 
  See also: @search