& @dig
Syntax: @dig[/<switches>] <name> [= <exitlist> [, <exitlist>] ]
Creates a new room with the specified name and displays its number.
This command costs 10 coins. If the [= <exitlist>] option is used,
an exit will be opened from the current room to the new room
automatically. If the second <exitlist> option (after the comma)
is specified, an exit from the new room back to the current room
with the specified [Exits] name is opened. Either exit creation
may fail if you do not have sufficient rights to the current room
to open or link the new exit.
Example: The command
@dig Kitchen = Kitchen;k;north;n,south;s
will dig a room called Kitchen, and open an exit called 'Kitchen' in
your current room. The ; symbol means that you may enter the exit
by typing 'k', 'north' or 'n' also. This command also opens the
exit 'south;s' from 'Kitchen' back to where you are. Only the
first Exit name is displayed in the Obvious exits list.
If you specify the /teleport switch, then you are @teleported to the
room after it is created and any exits are opened.
See also: @destroy, @link, @open, LINKING, TYPES OF OBJECTS