& @cpflags Syntax: @cpflags <channel>=[!]flag Sets player flags for that channel. The flag can be one of: join, transmit, or receive. Transmit: Whether a player can broadcast things over the channel. Join: Whether a player can join the channel. Receive: Whether a player can receive messages over the channel. If it is !flag, then that flag is reset. Note that channel flags ALWAYS override locks on channel objects. See also: @coflags, @clist, CHANNEL OBJECT