& @alfail Syntax: @alfail <object> = <command-list> Attribute: Alfail Sets the action to be taken by an object when someone tries to leave it but fails because the player fails the object's leave lock. The leave lock only affects the 'leave' command and its aliases (set via the @ealias command), it does not affect going home, using an exit in the location, or teleporting out. This attribute is meaningful for players and things, and will never be automatically triggered on rooms or exits. Example: @alfail box = :rattles around as %n tries to escape. See also: @aleave, @lalias, @leave, @lfail, @oleave, @olfail, leave