& @aconnect Syntax: @aconnect <object> = <command-list> Attribute: Aconnect Sets the actions to be taken by a player right after connecting to the game. This attribute is only meaningful for players, and will never be automatically triggered on other object types. It is also possible to check the zone object/objects in the zone parent room for an @aconnect. If one is found, it will be executed when a player connects in that zone. Example: @aconnect me = check.my.mailbox See also: @adisconnect.