btmux-0.6-rc4/doc/
btmux-0.6-rc4/event/
btmux-0.6-rc4/game/
btmux-0.6-rc4/game/maps/
btmux-0.6-rc4/game/mechs/
btmux-0.6-rc4/game/text/help/
btmux-0.6-rc4/game/text/help/cat_faction/
btmux-0.6-rc4/game/text/help/cat_inform/
btmux-0.6-rc4/game/text/help/cat_misc/
btmux-0.6-rc4/game/text/help/cat_mux/
btmux-0.6-rc4/game/text/help/cat_mux/cat_commands/
btmux-0.6-rc4/game/text/help/cat_mux/cat_functions/
btmux-0.6-rc4/game/text/help/cat_templates/
btmux-0.6-rc4/game/text/wizhelp/
btmux-0.6-rc4/include/
btmux-0.6-rc4/misc/
btmux-0.6-rc4/python/
btmux-0.6-rc4/src/hcode/btech/
btmux-0.6-rc4/tree/
Name             { Pike-RAC }
Reference        { Pike-RAC }
Type             { Vehicle }
Move_Type        { Track }
Tons             { 60 }
Comment          { Saved by: Spanky(#6784) at Tue Jul 10 08:58:36 2001 }
Computer         { 4 }
Radio            { 4 }
Mech_BV          { 557 }
Cargo_Space      { 0 }
Max_Suits        { 0 }
Max_Speed        { 53.75 }
Left_Side
  Armor            { 30 }
  Internals        { 6 }
Right_Side
  Armor            { 30 }
  Internals        { 6 }
Front_Side
  Armor            { 42 }
  Internals        { 6 }
    CRIT_1		  { IS.SmallLaser - - 3 }
Aft_Side
  Armor            { 28 }
  Internals        { 6 }
    CRIT_1-4		  { Ammo_IS.RotaryAC/2 45 - - }
Turret
  Armor            { 40 }
  Internals        { 6 }
    CRIT_1		  { IS.RotaryAC/2 - - 3 }
    CRIT_2		  { IS.RotaryAC/2 - - 3 }
    CRIT_3		  { IS.RotaryAC/2 - - 3 }