musicmud-2.1.6/data/
musicmud-2.1.6/data/help/
musicmud-2.1.6/data/policy/
musicmud-2.1.6/data/wild/
musicmud-2.1.6/data/world/
musicmud-2.1.6/doc/
musicmud-2.1.6/src/ident/
musicmud-2.1.6/src/lua/
musicmud-2.1.6/src/lua/include/
musicmud-2.1.6/src/lua/src/lib/
musicmud-2.1.6/src/lua/src/lua/
musicmud-2.1.6/src/lua/src/luac/
/* 
 * MusicMUD Daemon, version 1.0
 * Copyright (C) 1998-2003 Abigail Brady
 * 
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 * 
 */
#include <stdio.h>
#include <unistd.h>

#include "musicmud.h"
#include "State.h"
#include "Writer.h"
#include "ctype.h"

WriterState::WriterState(FILE *f) : PersonState("writer"), f(f) {
}

void WriterState::write(const char *p) {
    fprintf(f, "%s\n", p);
}

WriterState::~WriterState() {
    xclose(f);
}

void state_writer(Player *who, const char *what) {
    if (streq(what, "**") || streq(what, ".")) {
	who->pop_state();
	return;
    }
    if (*what=='*') {
	who->interpret(what+1);
	return;
    }
    WriterState *p = (WriterState*)who->get_person_state();
    p->write(what);
}

void register_writer() {
    states->add(*new State("writer",
			   "^Y]^n",
			   state_writer ) );
}