mudobject "quest_slayorc" { flags Quest string owner "@musicmud" string mname "SlayOrc" string name "a ^omission^n" string short "mission" string start "@musicmud" string zone "orcs" int mass 50 int questpoints 0 } mudobject "orcs_zone" { flags Fixed string owner "@musicmud" string author "orange" string desc "Hello. This is a zone. " string name "orcs_zone" string short "orcs_zone" string start "@musicmud" string zone "orcs" } mudobject "orcs_king_1" { flags Mobile Fixed string owner "orcs_2" string desc "A typical mobile..." string gender "neuter" string hardness "boss" string lua.after_slain ",orange,1;givequest(pl, quest.SlayOrc)" string lua.after_slave ",orange,1;givequest(pl, quest.SlayOrc)" string name "^POrc King^n" string short "king" string start "orcs_2" string tell.follow "tell $1 Grr" string tell.help "tell $1 Grr" string tell.job "tell $1 Grr" string tell.mission "tell $1 Grr" string tell.name "tell $1 Grr" string zone "orcs" int att.dex 40 int att.str 40 int damage 40 int maxstrength 200 int skill.combat 100 } mudobject "orcs_2_east" { flags Fixed Exit string owner "orcs_2" string link "orcs_1" string short "east" string start "orcs_2" string zone "orcs" } mudobject "orcs_2" { flags Room string owner "orcs_zone" string name "Hall" string start "orcs_zone" string zone "orcs" } mudobject "orcs_1_west" { flags Fixed Exit string owner "orcs_1" string link "orcs_2" string short "west" string start "orcs_1" string zone "orcs" } mudobject "orcs_1_east" { flags Exit string owner "orcs_1" string link "@demo_26:30" string short "east" string start "orcs_1" string zone "orcs" } mudobject "orcs_1" { flags Fixed Room string owner "orcs_zone" string name "Porch" string start "orcs_zone" string zone "orcs" }