--lua local nations = function(block) local n = {} for i, v in children("nations_zone") do if (block or not getstr(v, "blockname") and getobj(v, "treatas")==block) or v==block then n[i] = v end end local m = {} for i, v in n do m[getn(n)-i] = v end return m end local any = nil local doblock = function(block) local bname = nil if %any then bname = "Neutral" end if block then bname = getstr(block, "blockname") end if bname then send(pl, format("%s : \n\n", bname)) end for i, v in %nations(block) do if getobj(v, "start")==owner(v) then local notes = "" if getintd(v, "playable", 1)==0 then notes = " ^r[not playable]^n" end if getstr(v, "shortcountry") then send(pl, format("%-20s %s (%s)%s", getstr(v, "name"), getstr(v, "country"), getstr(v, "shortcountry"), notes)) else send(pl, format("%-20s %s%s", getstr(v, "name"), getstr(v, "country"), notes)) end end end send(pl, "\n") end startpager(pl) send(pl, "@@=Defined Nations") send(pl, ""); for i,v in children("nations_zone") do if getobj(v, "treatas")==nil and getstr(v, "blockname") then doblock(v) any = 1 end end doblock(nil) send(pl, "@@=") endpager(pl)