--lua local world = match(pl, arg) if getn(world)>1 then send(pl, "You can only knock one thing at once.") return end local obj = world[1] if !obj then send(pl, "Knock what?") return end if obj == pl then send(pl, "You can't knock yourself.") return end if getflag(obj, flag.CanOpen) and state(obj)==0 then if getflag(obj, flag.Plural) then send(pl, "They're open.") else send(pl, "It's open.") end return end act(pl, "%#1 %[knocks/knock] %a.", obj) local other = getobj(obj, "other") if other then act(other, "%#1 %[is/are] knocked from the other side.") end