musicmud-2.1.6/data/
musicmud-2.1.6/data/help/
musicmud-2.1.6/data/policy/
musicmud-2.1.6/data/wild/
musicmud-2.1.6/data/world/
musicmud-2.1.6/doc/
musicmud-2.1.6/src/ident/
musicmud-2.1.6/src/lua/
musicmud-2.1.6/src/lua/include/
musicmud-2.1.6/src/lua/src/lib/
musicmud-2.1.6/src/lua/src/lua/
musicmud-2.1.6/src/lua/src/luac/
vardata "@musicmud" {
string $announcer "test_bob_1"
string $archstore "template_39"
string $blanket "template_blanket_1"
string $bunnies "template_bunnies_1"
string $cash "template_cash_1"
string $comatose "template_body_1"
string $corpse "template_corpse_1"
string $cur.0 "penny"
string $cur.1 "pence"
string $cur.2 "p"
string $cur.3 "d"
string $curplur "pence"
string $curpref ""
string $cursing "penny"
string $cursuff "d"
string $defhome "test_1"
string $defhospital "test_2"
string $defnation "test"
string $floor "template_floor_1"
string $ground "template_ground_1"
string $helpchan "shout"
string $missionsboard "test_board_1"
string $mobileheaven "dead"
string $mudname "MusicMUD"
string $newbiekit.0 "template_trousers_1"
string $newbiekit.1 "template_shirt_1"
string $newbiestart "test_1"
string $playerheaven "dead_2"
string $scalp "template_scalp_1"
string $supplykit.0 "template_trousers_1"
string $supplykit.1 "template_shirt_1"
string $surface "template_surface_1"
string $themudname "MusicMUD"
string $timezone "Europe/London"
string $tournheaven "dead_5"
string $tournstart "demo_1"
int $cur.count 4
int $newbiekit.count 2
int $supplykit.count 2
}