musicmud-2.1.6/data/
musicmud-2.1.6/data/help/
musicmud-2.1.6/data/policy/
musicmud-2.1.6/data/wild/
musicmud-2.1.6/data/world/
musicmud-2.1.6/doc/
musicmud-2.1.6/src/ident/
musicmud-2.1.6/src/lua/
musicmud-2.1.6/src/lua/include/
musicmud-2.1.6/src/lua/src/lib/
musicmud-2.1.6/src/lua/src/lua/
musicmud-2.1.6/src/lua/src/luac/
openport <port>

  This command will cause the mud to begin taking incoming connections on the specified port. The game must have been first closed, using the $[closeport$] command.

example:

  >openport 6666
  ^Y[^Radmin^Y]^n (^pOrange^n) accepting connections : port 6666
  
see also:
  $[closeport$]